Compare commits
47 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f113618abe | |||
| a3872e1a18 | |||
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| d099caf374 | |||
| deaaf21e3c | |||
| 10562f980c | |||
| ef4560fe8c | |||
| c62d2a1522 | |||
| 09f7990e6d | |||
| 897f305ae3 | |||
| d6d9db5f65 | |||
| 51d05d5209 | |||
| d5719f29f5 | |||
| 05c98897e8 | |||
| 548307cc79 | |||
| 58dc911529 | |||
| d9d6a9bbe4 | |||
| 90d873c4cd | |||
| c035ac8c54 | |||
| 08bcd8faf1 | |||
| 7915edd14c | |||
| 2a3afc71a4 | |||
| e963a68bb2 | |||
| d25e165b55 | |||
| d7d34fba67 | |||
| bdc590f3a3 | |||
| c3ee424988 | |||
| 82dbef86ef | |||
| 089e040af3 | |||
| 8935ded46a | |||
| f0b70996a5 | |||
| f3539d2e65 | |||
| a96ea74205 | |||
| f46b37ec39 | |||
| 33d60c77be | |||
| 38ea96f3c2 | |||
| 3bd903bf66 | |||
| f95d0be231 | |||
| 666120de80 | |||
| 2be3daa548 | |||
| 9034584856 | |||
| bb97bf57dd | |||
| 9109cb225e | |||
| fb72706ade | |||
| 79990a2ae8 |
@ -19,7 +19,9 @@ jobs:
|
||||
echo "💡 The ${{ github.repository }} repository has been cloned to the runner."
|
||||
- name: npm i
|
||||
run: |
|
||||
echo 'npm i'
|
||||
npm i
|
||||
echo "✅ npm i done"
|
||||
- name: build
|
||||
run: |
|
||||
echo 'build'
|
||||
|
||||
@ -598,7 +598,7 @@
|
||||
"__id__": 30
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_active": false,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 36
|
||||
@ -1253,7 +1253,7 @@
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 873.017578125,
|
||||
"width": 893.55908203125,
|
||||
"height": 50.4
|
||||
},
|
||||
"_anchorPoint": {
|
||||
@ -1289,7 +1289,7 @@
|
||||
"b": 187,
|
||||
"a": 255
|
||||
},
|
||||
"_string": "活动介绍:活动期间参与指定游戏,并将赢分排在前XX名即可获得丰厚大",
|
||||
"_string": "누적 베팅 횟수 XX회 및 누적 베팅 금액 XX를 달성하면 이벤트에 참여할 수 있습니다",
|
||||
"_horizontalAlign": 1,
|
||||
"_verticalAlign": 1,
|
||||
"_actualFontSize": 27,
|
||||
@ -1302,7 +1302,7 @@
|
||||
"_isSystemFontUsed": true,
|
||||
"_spacingX": 0,
|
||||
"_isItalic": false,
|
||||
"_isBold": true,
|
||||
"_isBold": false,
|
||||
"_isUnderline": false,
|
||||
"_underlineHeight": 2,
|
||||
"_cacheMode": 0,
|
||||
@ -4293,7 +4293,7 @@
|
||||
"__prefab": {
|
||||
"__id__": 174
|
||||
},
|
||||
"_key": "",
|
||||
"_key": "Player ID",
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
@ -4597,7 +4597,7 @@
|
||||
"b": 7,
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||||
"a": 255
|
||||
},
|
||||
"_string": "Winnings",
|
||||
"_string": "bet",
|
||||
"_horizontalAlign": 1,
|
||||
"_verticalAlign": 1,
|
||||
"_actualFontSize": 30,
|
||||
@ -4655,7 +4655,7 @@
|
||||
"__prefab": {
|
||||
"__id__": 190
|
||||
},
|
||||
"_key": "Winnings",
|
||||
"_key": "AID_MAIN_SHOW_BET",
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
@ -10748,7 +10748,7 @@
|
||||
"__prefab": {
|
||||
"__id__": 451
|
||||
},
|
||||
"_key": "",
|
||||
"_key": "Player ID",
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
@ -11052,7 +11052,7 @@
|
||||
"b": 7,
|
||||
"a": 255
|
||||
},
|
||||
"_string": "Winnings",
|
||||
"_string": "bet",
|
||||
"_horizontalAlign": 1,
|
||||
"_verticalAlign": 1,
|
||||
"_actualFontSize": 30,
|
||||
@ -11110,7 +11110,7 @@
|
||||
"__prefab": {
|
||||
"__id__": 467
|
||||
},
|
||||
"_key": "Winnings",
|
||||
"_key": "AID_MAIN_SHOW_BET",
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
@ -15686,7 +15686,7 @@
|
||||
"__id__": 940
|
||||
}
|
||||
],
|
||||
"_active": false,
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 1004
|
||||
@ -17605,7 +17605,7 @@
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 108,
|
||||
"width": 274.232421875,
|
||||
"height": 36.76
|
||||
},
|
||||
"_anchorPoint": {
|
||||
@ -17641,7 +17641,7 @@
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_string": "领奖记录",
|
||||
"_string": "Reward claim records",
|
||||
"_horizontalAlign": 1,
|
||||
"_verticalAlign": 1,
|
||||
"_actualFontSize": 26,
|
||||
@ -26074,7 +26074,7 @@
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 1080,
|
||||
"height": 1920
|
||||
"height": 1920.0000000000002
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
@ -26151,7 +26151,7 @@
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 1080,
|
||||
"height": 1920
|
||||
"height": 1920.0000000000002
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
|
||||
@ -373,7 +373,7 @@
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": -369,
|
||||
"x": -320,
|
||||
"y": 3,
|
||||
"z": 0
|
||||
},
|
||||
@ -532,7 +532,7 @@
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": -190,
|
||||
"x": -140,
|
||||
"y": 3,
|
||||
"z": 0
|
||||
},
|
||||
@ -701,7 +701,7 @@
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 15,
|
||||
"x": 50,
|
||||
"y": 3,
|
||||
"z": 0
|
||||
},
|
||||
@ -1359,7 +1359,7 @@
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 205,
|
||||
"x": 220,
|
||||
"y": 3,
|
||||
"z": 0
|
||||
},
|
||||
@ -1522,7 +1522,7 @@
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 366,
|
||||
"x": 378,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
|
||||
@ -234,7 +234,7 @@
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": -369,
|
||||
"x": -320,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
@ -393,7 +393,7 @@
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": -190,
|
||||
"x": -140,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
@ -562,7 +562,7 @@
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 15,
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
@ -1220,7 +1220,7 @@
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 205,
|
||||
"x": 220,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
|
||||
@ -181,7 +181,7 @@ export class RankHistoryList extends Component {
|
||||
}
|
||||
this.selfInfo.getChildByName('Uid').getComponent(Label).string = truncateString(selfInfo.Uid);
|
||||
this.selfInfo.getChildByName('Shop').getComponent(Label).string = SlotRankingDataManager.instance.getRankListServerId() || '-';
|
||||
this.selfInfo.getChildByName('Win').getComponent(Label).string = selfInfo.Win.toString();
|
||||
this.selfInfo.getChildByName('Win').getComponent(Label).string = selfInfo.Bet.toString();
|
||||
}
|
||||
|
||||
getHistoryDate(type: string, index: number): string {
|
||||
@ -225,7 +225,7 @@ export class RankHistoryList extends Component {
|
||||
node.getChildByName('Rank').getChildByName('rankLab').getComponent(Label).string = (idx + 1).toString();
|
||||
node.getChildByName('Uid').getComponent(Label).string = truncateString(itemData.Uid);
|
||||
node.getChildByName('Shop').getComponent(Label).string = SlotRankingDataManager.instance.getRankListServerId() || '-';
|
||||
node.getChildByName('Win').getComponent(Label).string = itemData.Win.toString();
|
||||
node.getChildByName('Win').getComponent(Label).string = itemData.Bet.toString();
|
||||
}
|
||||
|
||||
this.rankingHistoryListVScroll.refreshList(rankInfos.List);
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
import { _decorator, Button, Color, Component, Label, Node, Sprite, Tween, tween, UITransform, v3 } from 'cc';
|
||||
import { _decorator, Button, Color, Component, Label, Node, Sprite, Tween, tween, UITransform, v3, Vec2 } from 'cc';
|
||||
import { VirtualScrollView } from './VScrollView';
|
||||
import { Palette } from './Palette';
|
||||
import { SlotRankingDataManager } from './SlotRankingDataManager';
|
||||
@ -249,11 +249,24 @@ export class RankList extends Component {
|
||||
// 再次强制更新以确保宽度准确
|
||||
labelComp.updateRenderData(true);
|
||||
let labelLength = labelComp.node.getComponent(UITransform).width;
|
||||
let maskLength = this.msg_1.parent.getComponent(UITransform).width
|
||||
|
||||
// 设置初始位置
|
||||
this.msg_1.setPosition(-450, this.msg_1.position.y, this.msg_1.position.z);
|
||||
let endX = -labelLength;
|
||||
let duration = Math.max(3, (-450 + labelLength) / 80);
|
||||
let endX = 0
|
||||
let duration = 0
|
||||
|
||||
if (labelLength <= maskLength) {
|
||||
labelComp.node.getComponent(UITransform).setAnchorPoint(new Vec2(0.5, 0.5))
|
||||
this.msg_1.setPosition(0, this.msg_1.position.y, this.msg_1.position.z);
|
||||
endX = - maskLength / 2 - labelLength / 2 - 30
|
||||
duration = Math.max(3, labelLength / 80);
|
||||
} else {
|
||||
labelComp.node.getComponent(UITransform).setAnchorPoint(new Vec2(0, 0.5))
|
||||
this.msg_1.setPosition(- maskLength / 2, this.msg_1.position.y, this.msg_1.position.z);
|
||||
endX = - maskLength / 2 - labelLength - 30
|
||||
duration = Math.max(3, (- maskLength / 2 + labelLength) / 80);
|
||||
|
||||
}
|
||||
|
||||
// 启动跑马灯动画
|
||||
Tween.stopAllByTarget(this.msg_1);
|
||||
@ -287,7 +300,7 @@ export class RankList extends Component {
|
||||
node.getChildByName('Rank').getChildByName('rankLab').getComponent(Label).string = itemData.Rank.toString();
|
||||
node.getChildByName('Uid').getComponent(Label).string = truncateString(itemData.Uid);
|
||||
node.getChildByName('Shop').getComponent(Label).string = SlotRankingDataManager.instance.getRankListServerId() || '-';
|
||||
node.getChildByName('Win').getComponent(Label).string = itemData.Win.toString();
|
||||
node.getChildByName('Win').getComponent(Label).string = itemData.Bet.toString();
|
||||
}
|
||||
|
||||
this.rankingListVScroll.refreshList(rankInfos.List);
|
||||
@ -318,7 +331,7 @@ export class RankList extends Component {
|
||||
}
|
||||
this.selfInfo.getChildByName('Uid').getComponent(Label).string = truncateString(selfInfo.Uid);
|
||||
this.selfInfo.getChildByName('Shop').getComponent(Label).string = SlotRankingDataManager.instance.getRankListServerId() || '-';
|
||||
this.selfInfo.getChildByName('Win').getComponent(Label).string = selfInfo.Win.toString();
|
||||
this.selfInfo.getChildByName('Win').getComponent(Label).string = selfInfo.Bet.toString();
|
||||
}
|
||||
|
||||
// ==================== 按钮状态管理 ====================
|
||||
|
||||
@ -119,7 +119,7 @@ export class RewardList extends Component {
|
||||
|
||||
this.setRewardRadioBtn(type);
|
||||
|
||||
if (!this.isTypeAvailable(type)) {
|
||||
if (!this.isTypeAvailable(type) || SlotRankingDataManager.instance.getRankListStatusByType(type) !== 0) {
|
||||
console.log(`${type} 奖励榜单活动未开启`);
|
||||
this.rewardLoadingNode.active = false;
|
||||
this.showActivityNotOpenTip();
|
||||
|
||||
@ -129,13 +129,8 @@ export class SlotRanking extends Component {
|
||||
|
||||
// 检查是否可以点击排行榜按钮
|
||||
canClickRankingBtn(): boolean {
|
||||
console.log('slotScene', this.slotScene)
|
||||
|
||||
if (!this.slotScene) return true;
|
||||
console.log('isAutoSpin', this.slotScene.gameState.isAutoSpin)
|
||||
console.log('isInFreeSpin', this.slotScene.gameState.isInFreeSpin)
|
||||
console.log('isFeatureBuySpin', this.slotScene.gameState.isFeatureBuySpin)
|
||||
console.log('isEliminating', this.slotScene.gameState.isEliminating)
|
||||
// 如果正在滚动,不可点击
|
||||
if (this.slotScene.slotGame && this.slotScene.slotGame.isScroll()) {
|
||||
return false;
|
||||
@ -225,7 +220,6 @@ export class SlotRanking extends Component {
|
||||
this.isClick = false;
|
||||
return;
|
||||
}
|
||||
console.log('isClick', this.isClick)
|
||||
if (this.isClick) {
|
||||
// 检查是否可以点击
|
||||
if (!this.canClickRankingBtn()) {
|
||||
|
||||
@ -83,6 +83,15 @@ export class SlotRankingDataManager {
|
||||
return Date.now() <= (maxCloseTime * 1000);
|
||||
}
|
||||
|
||||
getRankListStatusByType(type: string): number {
|
||||
if (!this._rankList || !this._rankList.List || this._rankList.List.length === 0) {
|
||||
return 2;
|
||||
}
|
||||
|
||||
let item = this._rankList.List.find((item: any) => item.Type === type);
|
||||
return item ? item.Status : 2;
|
||||
}
|
||||
|
||||
getRankListStatus(): number {
|
||||
if (!this._rankList || !this._rankList.List || this._rankList.List.length === 0) {
|
||||
return 2;
|
||||
|
||||
BIN
assets/Game/fonts/Avenir Next World Demi.ttf
Normal file
@ -2,10 +2,10 @@
|
||||
"ver": "1.0.1",
|
||||
"importer": "ttf-font",
|
||||
"imported": true,
|
||||
"uuid": "69fbd01d-29d4-4356-b163-4a703a7d45e4",
|
||||
"uuid": "922161d3-e56f-47de-b9ee-b1ffdb27939b",
|
||||
"files": [
|
||||
".json",
|
||||
"FranklinGothicDemiCond.ttf"
|
||||
"Avenir Next World Demi.ttf"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
BIN
assets/Game/fonts/Avenir Next World Medium.ttf
Normal file
12
assets/Game/fonts/Avenir Next World Medium.ttf.meta
Normal file
@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"importer": "ttf-font",
|
||||
"imported": true,
|
||||
"uuid": "53564fbb-0c8f-48f6-9f1a-a9bdc54fd297",
|
||||
"files": [
|
||||
".json",
|
||||
"Avenir Next World Medium.ttf"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
9
assets/Game/fonts/font.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "734202fa-7b80-48b5-9ed4-07c715826c06",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
BIN
assets/Game/fonts/font/AvenirNextWorldDemi.ttf
Normal file
@ -2,10 +2,10 @@
|
||||
"ver": "1.0.1",
|
||||
"importer": "ttf-font",
|
||||
"imported": true,
|
||||
"uuid": "2e641180-f09b-4b02-b393-585d06441b69",
|
||||
"uuid": "d9c1c5ff-ffc2-4cd4-a343-39bd8388746d",
|
||||
"files": [
|
||||
".json",
|
||||
"FranklinGothicMedium.ttf"
|
||||
"AvenirNextWorldDemi.ttf"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
BIN
assets/Game/fonts/font/AvenirNextWorldMedium.ttf
Normal file
12
assets/Game/fonts/font/AvenirNextWorldMedium.ttf.meta
Normal file
@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"importer": "ttf-font",
|
||||
"imported": true,
|
||||
"uuid": "5e31c32e-aa54-4a32-b793-32a4dc06a811",
|
||||
"files": [
|
||||
".json",
|
||||
"AvenirNextWorldMedium.ttf"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
BIN
assets/Game/fonts/font/Pyidaungsu_Bold.ttf
Normal file
12
assets/Game/fonts/font/Pyidaungsu_Bold.ttf.meta
Normal file
@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"importer": "ttf-font",
|
||||
"imported": true,
|
||||
"uuid": "704ad71c-5bed-458d-b306-9fc5328576b1",
|
||||
"files": [
|
||||
".json",
|
||||
"Pyidaungsu_Bold.ttf"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
BIN
assets/Game/fonts/font/Pyidaungsu_Regular.ttf
Normal file
12
assets/Game/fonts/font/Pyidaungsu_Regular.ttf.meta
Normal file
@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"importer": "ttf-font",
|
||||
"imported": true,
|
||||
"uuid": "dfdc09d9-7107-4534-905c-904db5297c61",
|
||||
"files": [
|
||||
".json",
|
||||
"Pyidaungsu_Regular.ttf"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
BIN
assets/Game/fonts/font/Roboto_Bold.ttf
Normal file
@ -2,10 +2,10 @@
|
||||
"ver": "1.0.1",
|
||||
"importer": "ttf-font",
|
||||
"imported": true,
|
||||
"uuid": "dc119423-a444-4856-a346-92cc7e6d420a",
|
||||
"uuid": "c34c14ee-808f-4e93-80a2-ea58fb11b3d2",
|
||||
"files": [
|
||||
".json",
|
||||
"Pyidaungsu.ttf"
|
||||
"Roboto_Bold.ttf"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
BIN
assets/Game/fonts/font/Roboto_Regular.ttf
Normal file
12
assets/Game/fonts/font/Roboto_Regular.ttf.meta
Normal file
@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"importer": "ttf-font",
|
||||
"imported": true,
|
||||
"uuid": "4b259f80-bc47-4cdc-a6d9-c69a67186770",
|
||||
"files": [
|
||||
".json",
|
||||
"Roboto_Regular.ttf"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
BIN
assets/Game/lang/en_menu.jpg
Normal file
|
After Width: | Height: | Size: 43 KiB |
@ -2,22 +2,22 @@
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "e5cebe29-f875-42da-9411-55fab49de5f9",
|
||||
"uuid": "2e3ffd2c-0630-40ef-8fb8-cd8409f4f2e1",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
".jpg",
|
||||
".json"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "e5cebe29-f875-42da-9411-55fab49de5f9@6c48a",
|
||||
"displayName": "Icon_Assets",
|
||||
"uuid": "2e3ffd2c-0630-40ef-8fb8-cd8409f4f2e1@6c48a",
|
||||
"displayName": "en_menu",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "e5cebe29-f875-42da-9411-55fab49de5f9",
|
||||
"imageUuidOrDatabaseUri": "2e3ffd2c-0630-40ef-8fb8-cd8409f4f2e1",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
@ -34,8 +34,8 @@
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "e5cebe29-f875-42da-9411-55fab49de5f9@f9941",
|
||||
"displayName": "Icon_Assets",
|
||||
"uuid": "2e3ffd2c-0630-40ef-8fb8-cd8409f4f2e1@f9941",
|
||||
"displayName": "en_menu",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
@ -46,10 +46,10 @@
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 24,
|
||||
"height": 29,
|
||||
"rawWidth": 24,
|
||||
"rawHeight": 29,
|
||||
"width": 1080,
|
||||
"height": 1920,
|
||||
"rawWidth": 1080,
|
||||
"rawHeight": 1920,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
@ -61,17 +61,17 @@
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-12,
|
||||
-14.5,
|
||||
-540,
|
||||
-960,
|
||||
0,
|
||||
12,
|
||||
-14.5,
|
||||
540,
|
||||
-960,
|
||||
0,
|
||||
-12,
|
||||
14.5,
|
||||
-540,
|
||||
960,
|
||||
0,
|
||||
12,
|
||||
14.5,
|
||||
540,
|
||||
960,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
@ -84,12 +84,12 @@
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
29,
|
||||
24,
|
||||
29,
|
||||
1920,
|
||||
1080,
|
||||
1920,
|
||||
0,
|
||||
0,
|
||||
24,
|
||||
1080,
|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
@ -103,18 +103,18 @@
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-12,
|
||||
-14.5,
|
||||
-540,
|
||||
-960,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
12,
|
||||
14.5,
|
||||
540,
|
||||
960,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "e5cebe29-f875-42da-9411-55fab49de5f9@6c48a",
|
||||
"imageUuidOrDatabaseUri": "2e3ffd2c-0630-40ef-8fb8-cd8409f4f2e1@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
@ -127,8 +127,8 @@
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"hasAlpha": false,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "e5cebe29-f875-42da-9411-55fab49de5f9@6c48a"
|
||||
"redirect": "2e3ffd2c-0630-40ef-8fb8-cd8409f4f2e1@6c48a"
|
||||
}
|
||||
}
|
||||
@ -1391,7 +1391,7 @@
|
||||
"Feature Buy": "အင်္ဂါရပ် ဝယ်ယူမှု",
|
||||
"Free Spins": "အခမဲ့ လည်ပတ်မှုများ",
|
||||
"Free Spin:": "အခမဲ့ လည်ပတ်မှု :",
|
||||
"Game History": "ဂိမ်း မှတ်တမ်း",
|
||||
"Game History": "ဂိမ်းမှတ်တမ်း",
|
||||
"Last 7 days": "ပြီးခဲ့သော ၇ ရက်",
|
||||
"Loading More...": "ဆက်လက် ဖော်ပြသည် ...",
|
||||
"No Game History": "ဂိမ်း မှတ်တမ်း မရှိပါ",
|
||||
@ -1475,9 +1475,9 @@
|
||||
"Select Date Range": "ရက်စွဲ အပိုင်း အခြား ရွေးချယ် ပါ",
|
||||
"Time": "အချိန်",
|
||||
"Today": "ယနေ့",
|
||||
"Transaction": "ငွေကြေး လွှဲပြောင်း မှု",
|
||||
"Win Multiplier": "အနိုင်ရ မြှောက်ကိန်း",
|
||||
"of a Kind": "အမျိုးအစား တူ",
|
||||
"Transaction": "ငွေကြေးလွှဲပြောင်းမှု",
|
||||
"Win Multiplier": "အနိုင်ရမြှောက်ကိန်း",
|
||||
"of a Kind": "အမျိုးအစားတူ",
|
||||
"way(s)": "Way(s)"
|
||||
},
|
||||
"nl": {
|
||||
@ -2171,26 +2171,26 @@
|
||||
"way(s)": "Way(s)"
|
||||
},
|
||||
"th": {
|
||||
"All record(s) displayed": "ฟรีสปิน:",
|
||||
"B/BxS": "Indsats / Basisindsats x Symboludbetalingsværdier",
|
||||
"B/BxSxW": "Indsats / Basisindsats x Symboludbetalingsværdier x Way(s)",
|
||||
"B/BxSxWxM": "Indsats / Basisindsats x Symboludbetalingsværdier x Way(s) x Multiplikator",
|
||||
"Balance": "ไม่มี คอมโบ ชนะ",
|
||||
"Bet": "แสดง ทั้งหมด แล้ว",
|
||||
"Close": "การ จ่าย เงิน",
|
||||
"Custom": "เดิมพัน",
|
||||
"Feature Buy": "ชนิด เดียวกัน",
|
||||
"Free Spins": "Way",
|
||||
"Free Spin:": "รอบ:",
|
||||
"Game History": "7 วันที่ ผ่านมา",
|
||||
"Last 7 days": "รายการ",
|
||||
"Loading More...": "ปิด",
|
||||
"No Game History": "สปิน ปกติ",
|
||||
"No Winning Combination": "ตัวคูณ รางวัล",
|
||||
"Normal Spin": "ยอด คงเหลือ",
|
||||
"Payout": "ฟรี สปิน",
|
||||
"Paytable": "ตาราง การ จ่าย เงิน",
|
||||
"Paytable_1": "มูลค่า การ จ่าย เงิน ของ สัญลักษณ์",
|
||||
"All record(s) displayed": "แสดงทั้งหมดแล้ว",
|
||||
"B/BxS": "เดิมพัน / เดิมพันพื้นฐาน x ค่าตัวคูณสัญลักษณ์",
|
||||
"B/BxSxW": "เดิมพัน / เดิมพันพื้นฐาน x ค่าตัวคูณสัญลักษณ์ x Way",
|
||||
"B/BxSxWxM": "เดิมพัน / เดิมพันพื้นฐาน x ค่าตัวคูณสัญลักษณ์ x Way x ตัวคูณ",
|
||||
"Balance": "ยอดคงเหลือ",
|
||||
"Bet": "เดิมพัน",
|
||||
"Close": "ปิด",
|
||||
"Custom": "กำหนดเอง",
|
||||
"Feature Buy": "ซื้อฟีเจอร์",
|
||||
"Free Spins": "ฟรีสปิน",
|
||||
"Free Spin:": "ฟรีสปิน:",
|
||||
"Game History": "ประวัติการเล่น",
|
||||
"Last 7 days": "7 วันที่ผ่านมา",
|
||||
"Loading More...": "กำลังโหลดเพิ่ม...",
|
||||
"No Game History": "ไม่มีประวัติการเล่น",
|
||||
"No Winning Combination": "ไม่มีคอมโบชนะ",
|
||||
"Normal Spin": "สปินปกติ",
|
||||
"Payout": "การจ่ายเงิน",
|
||||
"Paytable": "ตารางการจ่ายเงิน",
|
||||
"Paytable_1": "มูลค่าการจ่ายเงินของสัญลักษณ์",
|
||||
"Paytable_1_1": "ป่า",
|
||||
"Paytable_1_2": "เครื่องหมาย",
|
||||
"Paytable_1_3": "กระจัดกระจาย",
|
||||
@ -2198,24 +2198,24 @@
|
||||
"Paytable_1_5": "สัญลักษณ์ บาง ตัว อาจ ครอบครอง พื้นที่ สัญลักษณ์ 2 ถึง 4 ช่อง และ สัญลักษณ์ แต่ละ ตัว จะ แสดง เป็น สัญลักษณ์ เดียว ใน ระหว่าง การ คำนวณ การ จ่าย เงิน",
|
||||
"Paytable_1_6": "สัญลักษณ์ Wild แทนที่ สัญลักษณ์ ทั้งหมด ยกเว้น สัญลักษณ์ Scatter",
|
||||
"Paytable_1_7": "สัญลักษณ์ Wild จะ ปรากฏ บน รีล 2, 3, 4 และ 5 เท่านั้น",
|
||||
"Paytable_2": "ไวลด์ ออน เดอะ เวย์",
|
||||
"Paytable_2": "ไวลด์ออนเดอะเวย์",
|
||||
"Paytable_2_1": "ใน ระหว่าง การ หมุน ใด ๆ สัญลักษณ์ บาง ตัว (ไม่ รวม สัญลักษณ์ Wild และ สัญลักษณ์ Scatter) ใน รีล 2, 3, 4 และ/หรือ 5 ที่ ครอบครอง พื้นที่ สัญลักษณ์ 2 ถึง 4 ช่อง อาจ มี พื้นหลัง สีทอง",
|
||||
"Paytable_2_2": "ใน ทุก ๆ รอบ ใหม่ หลังจาก ที่ สัญลักษณ์ ใหม่ ไหล ลงมา สัญลักษณ์ พื้นหลัง สีทอง ใด ๆ ที่ เกี่ยวข้อง กับ การ ชนะ ใน รอบ ก่อนหน้า จะ ถูก เปลี่ยน เป็น สัญลักษณ์ Wild",
|
||||
"Paytable_3": "รีล ตัวคูณ",
|
||||
"Paytable_3": "รีลตัวคูณ",
|
||||
"Paytable_3_1": "ใน ช่วง เริ่มต้น ของ การ หมุน เกม หลัก ใด ๆ ค่า ตัวคูณ 4 ตัว ด้านล่าง รีล จะ ถูก ตั้ง เป็น x2",
|
||||
"Paytable_3_2": "ใน ระหว่าง การ หมุน เกม หลัก ใด ๆ ก็ตาม เมื่อใด ก็ตาม ที่ มี สัญลักษณ์ Wild ปรากฏ บน วงล้อ ตั้งแต่ 1 ตัว ขึ้นไป และ เกี่ยวข้อง กับ การ ชนะ ตัวคูณ ที่ อยู่ ใต้ สัญลักษณ์ Wild เหล่านั้น จะ ถูก นำมา รวมกัน เงินรางวัล จะ ถูก คูณ ด้วย ตัวคูณ ทั้งหมด ก่อนที่ จะ จ่าย เงินรางวัล",
|
||||
"Paytable_3_3": "หลังจาก จ่าย เงินรางวัล แล้ว ตัวคูณ ที่ ใช้ ไป จะ ถูก ทำลาย และ ตัวคูณ ที่ ใหญ่กว่า จะ ไหล เข้ามา จาก ทาง ขวา",
|
||||
"Paytable_4": "ฟีเจอร์ ฟรี สปิน",
|
||||
"Paytable_4": "ฟีเจอร์ฟรีสปิน",
|
||||
"Paytable_4_1": "สัญลักษณ์ Scatter 4 ตัว ที่ ปรากฏ ใน ตำแหน่ง ใด ก็ได้ จะ เปิดใช้งาน ฟีเจอร์ ฟรี สปิน พร้อม ฟรี สปิน 10 ครั้ง สัญลักษณ์ Scatter เพิ่มเติม แต่ละ ตัว จะ เปิดใช้งาน ฟรี สปิน เพิ่ม อีก 2 ครั้ง",
|
||||
"Paytable_4_2": "ใน ช่วง เริ่มต้น ของ ฟีเจอร์ หมุน ฟรี ค่า ตัวคูณ 4 ตัว ด้านล่าง รีล จะ ถูก ตั้ง เป็น x2",
|
||||
"Paytable_4_3": "ใน ระหว่าง การ หมุน ฟรี ใด ๆ ก็ตาม เมื่อใด ก็ตาม ที่ มี สัญลักษณ์ Wild ปรากฏ บน วงล้อ ตั้งแต่ 1 ตัว ขึ้นไป และ เกี่ยวข้อง กับ การ ชนะ ตัวคูณ ที่ อยู่ ใต้ สัญลักษณ์ Wild เหล่านั้น จะ ถูก นำมา รวมกัน เงินรางวัล จะ ถูก คูณ ด้วย ตัวคูณ ทั้งหมด ก่อนที่ จะ จ่าย เงินรางวัล",
|
||||
"Paytable_4_4": "หลังจาก จ่าย เงินรางวัล แล้ว ตัวคูณ ที่ ใช้ ไป จะ ถูก ทำลาย และ ตัวคูณ ที่ ใหญ่กว่า จะ ไหล เข้ามา จาก ทาง ขวา",
|
||||
"Paytable_4_5": "ค่า ตัวคูณ ที่ อยู่ ด้านล่าง รีล จะ ไม่ รีเซ็ต หลังจาก การ หมุน ฟรี ครั้ง แรก",
|
||||
"Paytable_4_6": "ฟรี สปิน สามารถ ทริกเกอร์ ซ้ำ ได้",
|
||||
"Paytable_5": "คุณสมบัติ การ ซื้อ",
|
||||
"Paytable_5": "คุณสมบัติการซื้อ",
|
||||
"Paytable_5_1": "แตะ ที่ ปุ่ม ซื้อ คุณสมบัติ เพื่อ เปิด เมนู ซื้อ คุณสมบัติ",
|
||||
"Paytable_5_2": "แตะ ที่ ปุ่ม เริ่ม เพื่อ ซื้อ ฟีเจอร์ สปิน ฟรี ใน ราคา ที่ แสดง ใน เมนู ซื้อ ฟีเจอร์",
|
||||
"Paytable_6": "400-15,625 วิธี",
|
||||
"Paytable_6": "400-15,625วิธี",
|
||||
"Paytable_6_1": "วิธี เดิมพัน จะ ชนะ ถ้า สัญลักษณ์ ที่ ชนะ เรียง ต่อกัน จาก รีล ซ้ายสุด ไป ทาง ขวา",
|
||||
"Paytable_6_2": "จำนวน รวม ของ วิธี เดิมพัน ที่ ชนะ สำหรับ แต่ละ สัญลักษณ์ จะ คำนวณ โดย การ คูณ จำนวน สัญลักษณ์ ที่ ชนะ ที่ อยู่ ติดกัน บน แต่ละ สัญลักษณ์ จาก รีล ซ้ายสุด ไป ยัง ขวา",
|
||||
"Paytable_6_3": "จาก ตัวอย่าง ข้างต้น:",
|
||||
@ -2223,11 +2223,11 @@
|
||||
"Paytable_6_5": "ตัวอย่าง นี้ แสดง จำนวน เงินรางวัล รวม:",
|
||||
"Paytable_6_6": "หลังจาก การ จ่าย เงิน ใน แต่ละ รอบ เสร็จสิ้น แล้ว สัญลักษณ์ ที่ ชนะ ทั้งหมด จะ ระเบิด ทำให้ สัญลักษณ์ ที่ อยู่ เหนือ สัญลักษณ์ เหล่านั้น จะ ตกลงมา เพื่อ เล่น รอบ ใหม่",
|
||||
"Paytable_6_7": "ระบบ จะ นับ ชุด ค่าผสม ที่ ชนะ เพิ่มเติม ใน ทุก ๆ รอบ จนกว่า จะ ไม่ สามารถ นับ ชุด ค่าผสม ที่ ชนะ เพิ่มเติม ได้ อีก",
|
||||
"Paytable_6_8": "แสดง ชัยชนะ ทั้งหมด เป็น เงินสด",
|
||||
"Profit": "กำลัง โหลด เพิ่ม...",
|
||||
"Round:": "ซื้อ ฟีเจอร์",
|
||||
"Rules": "กฎ ของ เกม",
|
||||
"Rules_1": "หม้อ ไฟ คาร์นิวัล",
|
||||
"Paytable_6_8": "แสดงชัยชนะทั้งหมดเป็นเงินสด",
|
||||
"Profit": "กำไร",
|
||||
"Round:": "รอบ:",
|
||||
"Rules": "กฎของเกม",
|
||||
"Rules_1": "หม้อไฟคาร์นิวัล",
|
||||
"Rules_1_1": "Hot pot Carnival เป็น วิดีโอ สล็อต 6 รีล 5 แถว (พร้อม รีล เพิ่มเติม ที่ ด้านล่าง ของ รีล 2, 3, 4 และ 5) โดย มี สัญลักษณ์ Wilds-on-the-Way และ ตัวคูณ ที่ ด้านล่าง ของ รีล",
|
||||
"Rules_1_10": "การ จ่าย เงิน สัญลักษณ์ ที่ ชนะ จะ คูณ ด้วย จำนวน วิธี เดิมพัน ที่ ชนะ",
|
||||
"Rules_1_11": "เพิ่ม การ ชนะ พร้อมกัน จาก วิธี เดิมพัน ที่ แตกต่างกัน",
|
||||
@ -2246,30 +2246,30 @@
|
||||
"Rules_1_7": "วิธี เดิมพัน ที่ ชนะ เป็น เงินสด จะ เท่ากับ ค่า ที่ แสดง ใน \"ตาราง การ จ่าย เงิน\" คูณ ด้วย ขนาด เดิมพัน และ ระดับ เดิมพัน",
|
||||
"Rules_1_8": "วิธี เดิมพัน จะ ชนะ ถ้า สัญลักษณ์ ที่ ชนะ เรียง ต่อกัน จาก รีล ซ้ายสุด ไป ทาง ขวา",
|
||||
"Rules_1_9": "จำนวน รวม ของ วิธี เดิมพัน ที่ ชนะ สำหรับ แต่ละ สัญลักษณ์ จะ คำนวณ โดย การ คูณ จำนวน สัญลักษณ์ ที่ ชนะ ติดกัน บน แต่ละ สัญลักษณ์ จาก รีล ซ้ายสุด ไป ยัง ขวา",
|
||||
"Rules_2": "ไวลด์ ออน เดอะ เวย์",
|
||||
"Rules_2": "ไวลด์ออนเดอะเวย์",
|
||||
"Rules_2_1": "ใน ระหว่าง การ หมุน ใด ๆ สัญลักษณ์ บาง ตัว (ไม่ รวม สัญลักษณ์ Wild และ สัญลักษณ์ Scatter) ใน รีล 2, 3, 4 และ/หรือ 5 ที่ ครอบครอง พื้นที่ สัญลักษณ์ 2 ถึง 4 ช่อง อาจ มี พื้นหลัง สีทอง",
|
||||
"Rules_2_2": "ใน ทุก ๆ รอบ ใหม่ หลังจาก ที่ สัญลักษณ์ ใหม่ ไหล ลงมา สัญลักษณ์ พื้นหลัง สีทอง ใด ๆ ที่ เกี่ยวข้อง กับ การ ชนะ ใน รอบ ก่อนหน้า จะ ถูก เปลี่ยน เป็น สัญลักษณ์ Wild",
|
||||
"Rules_3": "รีล ตัวคูณ",
|
||||
"Rules_3": "รีลตัวคูณ",
|
||||
"Rules_3_1": "ใน ช่วง เริ่มต้น ของ การ หมุน เกม หลัก ใด ๆ ค่า ตัวคูณ 4 ตัว ด้านล่าง รีล จะ ถูก ตั้ง เป็น x2",
|
||||
"Rules_3_2": "ใน ระหว่าง การ หมุน เกม หลัก ใด ๆ ก็ตาม เมื่อใด ก็ตาม ที่ มี สัญลักษณ์ Wild ปรากฏ บน วงล้อ ตั้งแต่ 1 ตัว ขึ้นไป และ เกี่ยวข้อง กับ การ ชนะ ตัวคูณ ที่ อยู่ ใต้ สัญลักษณ์ Wild เหล่านั้น จะ ถูก นำมา รวมกัน เงินรางวัล จะ ถูก คูณ ด้วย ตัวคูณ ทั้งหมด ก่อนที่ จะ จ่าย เงินรางวัล",
|
||||
"Rules_3_3": "หลังจาก จ่าย เงินรางวัล แล้ว ตัวคูณ ที่ ใช้ ไป จะ ถูก ทำลาย และ ตัวคูณ ที่ ใหญ่กว่า จะ ไหล เข้ามา จาก ทาง ขวา",
|
||||
"Rules_4": "ฟีเจอร์ ฟรี สปิน",
|
||||
"Rules_4": "ฟีเจอร์ฟรีสปิน",
|
||||
"Rules_4_1": "สัญลักษณ์ Scatter 4 ตัว ที่ ปรากฏ ใน ตำแหน่ง ใด ก็ได้ จะ เปิดใช้งาน ฟีเจอร์ ฟรี สปิน พร้อม ฟรี สปิน 10 ครั้ง สัญลักษณ์ Scatter เพิ่มเติม แต่ละ ตัว จะ เปิดใช้งาน ฟรี สปิน เพิ่ม อีก 2 ครั้ง",
|
||||
"Rules_4_2": "ใน ช่วง เริ่มต้น ของ ฟีเจอร์ การ หมุน ฟรี ค่า ตัวคูณ 4 ตัว ด้านล่าง รีล จะ ถูก ตั้ง เป็น x2",
|
||||
"Rules_4_3": "ใน ระหว่าง การ หมุน ฟรี ใด ๆ ก็ตาม เมื่อใด ก็ตาม ที่ มี สัญลักษณ์ Wild ปรากฏ บน วงล้อ ตั้งแต่ 1 ตัว ขึ้นไป และ เกี่ยวข้อง กับ การ ชนะ ตัวคูณ ที่ อยู่ ใต้ สัญลักษณ์ Wild เหล่านั้น จะ ถูก นำมา รวมกัน เงินรางวัล จะ ถูก คูณ ด้วย ตัวคูณ ทั้งหมด ก่อนที่ จะ จ่าย เงินรางวัล",
|
||||
"Rules_4_4": "หลังจาก จ่าย เงินรางวัล แล้ว ตัวคูณ ที่ ใช้ ไป จะ ถูก ทำลาย และ ตัวคูณ ที่ ใหญ่กว่า จะ ไหล เข้ามา จาก ทาง ขวา",
|
||||
"Rules_4_5": "ค่า ตัวคูณ ที่ อยู่ ด้านล่าง รีล จะ ไม่ รีเซ็ต หลังจาก การ หมุน ฟรี ครั้ง แรก",
|
||||
"Rules_4_6": "ฟรี สปิน สามารถ ทริกเกอร์ ซ้ำ ได้",
|
||||
"Rules_5": "คุณสมบัติ การ ซื้อ",
|
||||
"Rules_5": "คุณสมบัติการซื้อ",
|
||||
"Rules_5_1": "แตะ ที่ ปุ่ม ซื้อ คุณสมบัติ เพื่อ เปิด เมนู ซื้อ คุณสมบัติ",
|
||||
"Rules_5_2": "แตะ ที่ ปุ่ม เริ่ม เพื่อ ซื้อ ฟีเจอร์ สปิน ฟรี ใน ราคา ที่ แสดง ใน เมนู ซื้อ ฟีเจอร์",
|
||||
"Rules_6": "เกม หลัก",
|
||||
"Rules_6": "เกมหลัก",
|
||||
"Rules_6_1": "สปิน",
|
||||
"Rules_6_10": "การ ตั้งค่า เพิ่มเติม",
|
||||
"Rules_6_10": "การตั้งค่าเพิ่มเติม",
|
||||
"Rules_6_10_1": "แตะ เพื่อ เข้าถึง การ ตั้งค่า อื่น ๆ",
|
||||
"Rules_6_11": "เสียง",
|
||||
"Rules_6_11_1": "แตะ เพื่อ เปิด หรือ ปิด เสียง",
|
||||
"Rules_6_12": "ตาราง การ จ่าย เงิน",
|
||||
"Rules_6_12": "ตารางการจ่ายเงิน",
|
||||
"Rules_6_12_1": "แสดง ชุด ค่าผสม ที่ ชนะ และ อัตรา การ จ่าย เงิน",
|
||||
"Rules_6_13": "กฎกติกา",
|
||||
"Rules_6_13_1": "แสดง กฎ เกม และ หน้าที่ ของ ปุ่ม ต่าง ๆ",
|
||||
@ -2286,27 +2286,27 @@
|
||||
"Rules_6_3_1": "แตะ เพื่อ ลด จำนวน เงิน เดิมพัน",
|
||||
"Rules_6_4": "เพิ่ม",
|
||||
"Rules_6_4_1": "แตะ เพื่อ เพิ่ม จำนวน เงิน เดิมพัน",
|
||||
"Rules_6_5": "ยอด เงิน ใน กระเป๋า สตางค์",
|
||||
"Rules_6_5": "ยอดเงินในกระเป๋าสตางค์",
|
||||
"Rules_6_5_1": "แสดง ยอด เงิน ใน กระเป๋า สตางค์ ที่ ใช้ ได้",
|
||||
"Rules_6_6": "จำนวน เงิน เดิมพัน",
|
||||
"Rules_6_6_1": "แสดง จำนวน เงิน ที่ เดิมพัน ปัจจุบัน",
|
||||
"Rules_6_7": "จำนวน เงิน ที่ ชนะ",
|
||||
"Rules_6_7": "จำนวนเงินที่ชนะ",
|
||||
"Rules_6_7_1": "แสดง จำนวน เงิน ที่ ได้รับ จาก การ เล่น รอบ นี้",
|
||||
"Rules_6_8": "สปิน อัตโนมัติ",
|
||||
"Rules_6_8": "สปินอัตโนมัติ",
|
||||
"Rules_6_8_1": "เล่น เกม โดย อัตโนมัติ ตาม จำนวน ครั้ง ที่ เลือก",
|
||||
"Rules_6_8_2": "แตะ ตัวเลข เพื่อ เลือก จำนวน สปิน อัตโนมัติ",
|
||||
"Rules_6_9": "เทอร์โบ สปิน",
|
||||
"Rules_6_9": "เทอร์โบสปิน",
|
||||
"Rules_6_9_1": "แตะ เพื่อ เปิด หรือ ปิด เทอร์โบ สปิน เพื่อ ลด ระยะเวลา การ หมุน วงล้อ",
|
||||
"Rules_7": "ข้อมูล เพิ่มเติม",
|
||||
"Rules_7": "ข้อมูลเพิ่มเติม",
|
||||
"Rules_7_1": "การ ทำงาน ผิดพลาด จะ ทำให้ การ จ่าย เงิน และ การ เล่น ทั้งหมด เป็น โมฆะ",
|
||||
"Rules_7_2": "ใน กรณี ที่ มี ข้อ พิพาท เกี่ยวกับ ผล เกม ผล เกม ทั้งหมด ที่ แสดง ใน หน้า ประวัติ ถือเป็น ที่ สิ้นสุด และ ไม่ มี เปลี่ยนแปลง",
|
||||
"Select Date Range": "กำหนด เอง",
|
||||
"Time": "กำไร",
|
||||
"Today": "เวลา",
|
||||
"Transaction": "ไม่มี ประวัติ การ เล่น",
|
||||
"Win Multiplier": "เดิมพัน / เดิมพัน พื้นฐาน x ค่า ตัวคูณ สัญลักษณ์",
|
||||
"of a Kind": "เดิมพัน / เดิมพัน พื้นฐาน x ค่า ตัวคูณ สัญลักษณ์ x Way",
|
||||
"way(s)": "เดิมพัน / เดิมพัน พื้นฐาน x ค่า ตัวคูณ สัญลักษณ์ x Way x ตัวคูณ"
|
||||
"Select Date Range": "เลือกช่วงวันที่",
|
||||
"Time": "เวลา",
|
||||
"Today": "วันนี้",
|
||||
"Transaction": "รายการ",
|
||||
"Win Multiplier": "ตัวคูณรางวัล",
|
||||
"of a Kind": "ชนิดเดียวกัน",
|
||||
"way(s)": "Way"
|
||||
},
|
||||
"tr": {
|
||||
"All record(s) displayed": "Tüm Kayıtlar Görüntülendi",
|
||||
|
||||
BIN
assets/Game/lang/menu_th.jpg
Normal file
|
After Width: | Height: | Size: 45 KiB |
@ -2,22 +2,22 @@
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "ed1140c0-f2bf-4d11-a53e-9b29e86ad207",
|
||||
"uuid": "2144f07c-fd81-4212-8637-b66803fb325a",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
".jpg",
|
||||
".json"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "ed1140c0-f2bf-4d11-a53e-9b29e86ad207@6c48a",
|
||||
"displayName": "Icon_Close_B",
|
||||
"uuid": "2144f07c-fd81-4212-8637-b66803fb325a@6c48a",
|
||||
"displayName": "menu_th",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "ed1140c0-f2bf-4d11-a53e-9b29e86ad207",
|
||||
"imageUuidOrDatabaseUri": "2144f07c-fd81-4212-8637-b66803fb325a",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
@ -34,8 +34,8 @@
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "ed1140c0-f2bf-4d11-a53e-9b29e86ad207@f9941",
|
||||
"displayName": "Icon_Close_B",
|
||||
"uuid": "2144f07c-fd81-4212-8637-b66803fb325a@f9941",
|
||||
"displayName": "menu_th",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
@ -46,10 +46,10 @@
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 78,
|
||||
"height": 78,
|
||||
"rawWidth": 78,
|
||||
"rawHeight": 78,
|
||||
"width": 1080,
|
||||
"height": 1920,
|
||||
"rawWidth": 1080,
|
||||
"rawHeight": 1920,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
@ -61,17 +61,17 @@
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-39,
|
||||
-39,
|
||||
-540,
|
||||
-960,
|
||||
0,
|
||||
39,
|
||||
-39,
|
||||
540,
|
||||
-960,
|
||||
0,
|
||||
-39,
|
||||
39,
|
||||
-540,
|
||||
960,
|
||||
0,
|
||||
39,
|
||||
39,
|
||||
540,
|
||||
960,
|
||||
0
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|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-49,
|
||||
-50,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
49,
|
||||
50,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "923a32e3-39cd-41f0-b43e-b1ad4186a187@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "923a32e3-39cd-41f0-b43e-b1ad4186a187@6c48a"
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 1.8 KiB |
@ -1,134 +0,0 @@
|
||||
{
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "6b078b73-c3e7-47e7-b56d-c71410c46f79",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "6b078b73-c3e7-47e7-b56d-c71410c46f79@6c48a",
|
||||
"displayName": "button_jia",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "6b078b73-c3e7-47e7-b56d-c71410c46f79",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "6b078b73-c3e7-47e7-b56d-c71410c46f79@f9941",
|
||||
"displayName": "button_jia",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 92,
|
||||
"height": 92,
|
||||
"rawWidth": 92,
|
||||
"rawHeight": 92,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-46,
|
||||
-46,
|
||||
0,
|
||||
46,
|
||||
-46,
|
||||
0,
|
||||
-46,
|
||||
46,
|
||||
0,
|
||||
46,
|
||||
46,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
1,
|
||||
3
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
92,
|
||||
92,
|
||||
92,
|
||||
0,
|
||||
0,
|
||||
92,
|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-46,
|
||||
-46,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
46,
|
||||
46,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "6b078b73-c3e7-47e7-b56d-c71410c46f79@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "6b078b73-c3e7-47e7-b56d-c71410c46f79@6c48a"
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 1.7 KiB |
@ -1,134 +0,0 @@
|
||||
{
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "d190ca25-ff49-43b3-bf2c-67dfacec94c2",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "d190ca25-ff49-43b3-bf2c-67dfacec94c2@6c48a",
|
||||
"displayName": "button_jian",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "d190ca25-ff49-43b3-bf2c-67dfacec94c2",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "d190ca25-ff49-43b3-bf2c-67dfacec94c2@f9941",
|
||||
"displayName": "button_jian",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 92,
|
||||
"height": 92,
|
||||
"rawWidth": 92,
|
||||
"rawHeight": 92,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-46,
|
||||
-46,
|
||||
0,
|
||||
46,
|
||||
-46,
|
||||
0,
|
||||
-46,
|
||||
46,
|
||||
0,
|
||||
46,
|
||||
46,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
1,
|
||||
3
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
92,
|
||||
92,
|
||||
92,
|
||||
0,
|
||||
0,
|
||||
92,
|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-46,
|
||||
-46,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
46,
|
||||
46,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "d190ca25-ff49-43b3-bf2c-67dfacec94c2@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "d190ca25-ff49-43b3-bf2c-67dfacec94c2@6c48a"
|
||||
}
|
||||
}
|
||||
63
assets/Game/scripts/AntiSleepManager.ts
Normal file
@ -0,0 +1,63 @@
|
||||
import { _decorator, Component, Node } from 'cc';
|
||||
import NoSleep from 'nosleep.js';
|
||||
const { ccclass,property } = _decorator;
|
||||
|
||||
@ccclass('AntiSleepManager')
|
||||
export class AntiSleepManager extends Component {
|
||||
private noSleep: NoSleep | null = null;
|
||||
private wakeLock: any = null;
|
||||
_enabled: boolean = false;
|
||||
|
||||
onLoad() {
|
||||
this.noSleep = new NoSleep();
|
||||
}
|
||||
|
||||
clickStart(){
|
||||
if(this._enabled) return
|
||||
|
||||
this.enableWakeLock();
|
||||
}
|
||||
|
||||
async enableWakeLock() {
|
||||
|
||||
this._enabled = true
|
||||
|
||||
try {
|
||||
if ('wakeLock' in navigator) {
|
||||
this.wakeLock = await (navigator as any).wakeLock.request('screen');
|
||||
// console.log('✅ 屏幕常亮已启用 (Wake Lock API)');
|
||||
|
||||
// 处理页面切换时丢失锁
|
||||
document.addEventListener('visibilitychange', async () => {
|
||||
if (document.visibilityState === 'visible') {
|
||||
this.wakeLock = await (navigator as any).wakeLock.request('screen');
|
||||
}
|
||||
});
|
||||
} else {
|
||||
this.noSleep?.enable();
|
||||
// console.log('✅ 屏幕常亮已启用 (NoSleep.js)');
|
||||
}
|
||||
} catch (err) {
|
||||
this._enabled = false
|
||||
// console.error('❌ 启用屏幕常亮失败:', err);
|
||||
}
|
||||
}
|
||||
|
||||
disableWakeLock() {
|
||||
if (this.wakeLock) {
|
||||
this.wakeLock.release();
|
||||
this.wakeLock = null;
|
||||
// console.log('🔒 Wake Lock 已关闭');
|
||||
}
|
||||
if (this.noSleep) {
|
||||
this.noSleep.disable();
|
||||
// console.log('🔒 NoSleep 已关闭');
|
||||
}
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
// this.disableWakeLock();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
9
assets/Game/scripts/AntiSleepManager.ts.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.24",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "c3c4a468-972c-4ee3-8841-9b917cf5c8b1",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
@ -22,13 +22,16 @@ import {
|
||||
sp,
|
||||
AsyncDelegate,
|
||||
instantiate,
|
||||
SpriteFrame,
|
||||
} from "cc";
|
||||
import { SLOT_BAR_EVENT } from "./game/Define";
|
||||
import { AutoSpinPanel } from "./game/AutoSpinPanel";
|
||||
import { NodePoolManager } from "../../Loading/scripts/manager/NodePoolManager";
|
||||
import { webView } from "./game/WebView";
|
||||
import {
|
||||
callGameBalanceApi,
|
||||
cash2gold,
|
||||
getGameId,
|
||||
getHistoryUrl,
|
||||
getOddsUrl,
|
||||
getSupportUrl,
|
||||
@ -51,8 +54,6 @@ export class SlotBar extends Component {
|
||||
@property({ type: Prefab })
|
||||
private autoSpinPanel: Prefab = null;
|
||||
|
||||
@property(Node)
|
||||
private tipSmall: Node = null;
|
||||
@property(SlotGame)
|
||||
private slotGame: SlotGame = null;
|
||||
|
||||
@ -65,9 +66,17 @@ export class SlotBar extends Component {
|
||||
@property(Prefab)
|
||||
pfb_rules: Prefab = null;
|
||||
|
||||
@property(Node)
|
||||
private tipSmall_turbo: Node = null;
|
||||
@property(Node)
|
||||
private tipSmall_bet: Node = null;
|
||||
|
||||
@property(Node)
|
||||
private manualStopNode: Node = null;
|
||||
|
||||
@property([SpriteFrame])
|
||||
turboFrames: SpriteFrame[] = [];
|
||||
|
||||
private MaskNode: Node = null;
|
||||
private balanceLabel: Label = null;
|
||||
private betLabel: Label = null;
|
||||
@ -111,7 +120,7 @@ export class SlotBar extends Component {
|
||||
private btnPositions: Map<string, Vec3> = new Map();
|
||||
private isAnimating: boolean = false;
|
||||
private readonly DURATION = 0.1;
|
||||
private readonly OFFSET_Y = -200;
|
||||
private readonly OFFSET_Y = -300;
|
||||
|
||||
private hasClickSpin: boolean = false;
|
||||
private hasClickManualStop: boolean = false;
|
||||
@ -164,10 +173,6 @@ export class SlotBar extends Component {
|
||||
});
|
||||
}
|
||||
|
||||
protected onDestroy(): void {
|
||||
this.node.targetOff(this);
|
||||
}
|
||||
|
||||
// spinBtn有两个动画,idle状态循环旋转一圈,spin状态速度加快
|
||||
|
||||
setGameInfo(gameInfo: any) {
|
||||
@ -266,19 +271,14 @@ export class SlotBar extends Component {
|
||||
});
|
||||
}
|
||||
|
||||
allowClickManualStop(bl: boolean) {
|
||||
this.hasClickSpin = bl;
|
||||
this.manualStopNode.active = bl
|
||||
}
|
||||
|
||||
notAllowClickManualStop(bl: boolean) {
|
||||
this.hasClickManualStop = bl;
|
||||
}
|
||||
|
||||
onBtnSpin() {
|
||||
// 第一次点击 旋转
|
||||
if (!this.hasClickSpin && !this.hasClickManualStop) {
|
||||
AudioManager.instance.playSFX("Spin_Button_Click");
|
||||
this.hasClickSpin = true;
|
||||
this.manualStopNode.active = true
|
||||
this.node.emit(SLOT_BAR_EVENT.ON_SPIN_CLICK);
|
||||
this.spinAni.startSpin();
|
||||
|
||||
@ -297,8 +297,8 @@ export class SlotBar extends Component {
|
||||
// 第一次点击 旋转
|
||||
if (!this.hasClickSpin && !this.hasClickManualStop) {
|
||||
// AudioManager.instance.playSFX('Spin_Button_Click');
|
||||
|
||||
|
||||
this.hasClickSpin = true;
|
||||
this.manualStopNode.active = true
|
||||
|
||||
this.setBtnEnable(this.subBtn, false);
|
||||
this.setBtnEnable(this.addBtn, false);
|
||||
@ -315,7 +315,8 @@ export class SlotBar extends Component {
|
||||
onBtnTestSpin(event, args) {
|
||||
// 第一次点击 旋转
|
||||
if (!this.hasClickSpin && !this.hasClickManualStop) {
|
||||
// this.hasClickSpin = true;
|
||||
this.hasClickSpin = true;
|
||||
this.manualStopNode.active = true
|
||||
this.node.emit(SLOT_BAR_EVENT.ON_TEST_SPIN_CLICK, args);
|
||||
|
||||
this.setBtnEnable(this.subBtn, false);
|
||||
@ -336,50 +337,51 @@ export class SlotBar extends Component {
|
||||
}
|
||||
|
||||
manualStop() {
|
||||
this.notAllowClickManualStop(true)
|
||||
this.hasClickManualStop = true;
|
||||
this.spinAni.stopSpin();
|
||||
this.setBtnEnable(this.spinBtn, false);
|
||||
}
|
||||
|
||||
async showPopup(
|
||||
name: string,
|
||||
pre: Prefab,
|
||||
callBack: (prefab: Node) => void
|
||||
) {
|
||||
let prefab = await NodePoolManager.instance.getNodeFromPoolStatic(name, pre);
|
||||
if (!prefab) {
|
||||
console.error(`UIManager 加载${name} prefab失败: ${path}`);
|
||||
return;
|
||||
}
|
||||
|
||||
this.MaskNode.addChild(prefab);
|
||||
showFromBottom(prefab)
|
||||
|
||||
let main = prefab.getChildByName('main');
|
||||
if (!main) {
|
||||
// console.error(`UIManager ${name}prefab 没有main节点,命名不规范: ${path}`);
|
||||
return;
|
||||
}
|
||||
if (callBack) callBack(prefab);
|
||||
}
|
||||
|
||||
|
||||
// 打开规则界面
|
||||
openRules() {
|
||||
if (!this.tweenIsEnd) return;
|
||||
|
||||
// AudioManager.instance.playSFX('Common_Button_Click');
|
||||
// let param = "rule";
|
||||
// let view = NodePoolManager.instance.getNodeFromPoolStatic(param, this.webViewPre);
|
||||
// this.MaskNode.addChild(view);
|
||||
// view.getComponent(webView).open(param, this.curBet);
|
||||
|
||||
let rules = instantiate(this.pfb_rules);
|
||||
this.MaskNode.addChild(rules);
|
||||
showFromBottom(rules);
|
||||
this.showPopup('rules', this.pfb_rules)
|
||||
}
|
||||
|
||||
// 打开赔率界面
|
||||
openPaytable() {
|
||||
if (!this.tweenIsEnd) return;
|
||||
// let url = getOddsUrl();
|
||||
// window.open(url, '_blank');
|
||||
// return;
|
||||
|
||||
// AudioManager.instance.playSFX('Common_Button_Click');
|
||||
// let param = "paytable";
|
||||
// let view = NodePoolManager.instance.getNodeFromPoolStatic(param, this.webViewPre);
|
||||
// this.MaskNode.addChild(view);
|
||||
// view.getComponent(webView).open(param, this.curBet);
|
||||
|
||||
let paytable = instantiate(this.pfb_paytable);
|
||||
this.MaskNode.addChild(paytable);
|
||||
showFromBottom(paytable);
|
||||
this.showPopup('paytable', this.pfb_paytable)
|
||||
}
|
||||
|
||||
openHistory() {
|
||||
if (!this.tweenIsEnd) return;
|
||||
|
||||
let history = instantiate(this.pfb_history);
|
||||
this.MaskNode.addChild(history);
|
||||
showFromBottom(history);
|
||||
this.showPopup('history', this.pfb_history)
|
||||
}
|
||||
|
||||
isON = true;
|
||||
@ -398,13 +400,12 @@ export class SlotBar extends Component {
|
||||
onBtnAddChips() {
|
||||
AudioManager.instance.playSFX("Common_Button_Click");
|
||||
this.betIndex += 1;
|
||||
this.setBtnEnable(this.addBtn, this.betIndex != this.betGrade.length);
|
||||
this.setBtnEnable(this.addBtn, this.betIndex != this.betGrade.length - 1);
|
||||
this.setBtnEnable(this.subBtn, this.betIndex > 0);
|
||||
if (this.betIndex == this.betGrade.length) {
|
||||
if (this.betIndex == this.betGrade.length - 1) {
|
||||
let tip = I18nManager.instance.t("AID_TIP_MAX_BET");
|
||||
this.showTipSmall(tip); // 显示提示
|
||||
this.betIndex = this.betGrade.length - 1; // 确保 betIndex 不超出范围
|
||||
return;
|
||||
}
|
||||
this.setBet(this.betGrade[this.betIndex]);
|
||||
}
|
||||
@ -413,58 +414,111 @@ export class SlotBar extends Component {
|
||||
AudioManager.instance.playSFX("Common_Button_Click");
|
||||
this.betIndex -= 1;
|
||||
this.setBtnEnable(this.subBtn, this.betIndex > 0);
|
||||
this.setBtnEnable(this.addBtn, this.betIndex != this.betGrade.length);
|
||||
if (this.betIndex < 0) {
|
||||
this.setBtnEnable(this.addBtn, this.betIndex != this.betGrade.length - 1);
|
||||
if (this.betIndex == 0) {
|
||||
let tip = I18nManager.instance.t("AID_TIP_MIN_BET");
|
||||
this.showTipSmall(tip); // 显示提示
|
||||
this.betIndex = 0; // 确保 betIndex 不低于0
|
||||
return;
|
||||
}
|
||||
this.setBet(this.betGrade[this.betIndex]);
|
||||
}
|
||||
|
||||
private isGetBalance: boolean = false;
|
||||
async onClickBalance(): Promise<number | null> {
|
||||
if (this.isGetBalance) return
|
||||
this.isGetBalance = true;
|
||||
try {
|
||||
let balacneData = await this.refreshBalanceFromServer();
|
||||
this.setBalance(balacneData)
|
||||
return balacneData;
|
||||
} catch (err) {
|
||||
console.log('获取余额失败')
|
||||
return null;
|
||||
} finally {
|
||||
this.scheduleOnce(() => {
|
||||
this.isGetBalance = false;
|
||||
}, 0.5)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
async onConfirmErr2(): Promise<number | null> {
|
||||
try {
|
||||
let balacneData = await this.refreshBalanceFromServer();
|
||||
this.setBalance(balacneData)
|
||||
return balacneData;
|
||||
} catch (err) {
|
||||
console.log('获取余额失败')
|
||||
return null;
|
||||
} finally {
|
||||
this.isGetBalance = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private currentTipTween: Tween<Node> = null;
|
||||
private hideTimer: number = null;
|
||||
showTipSmall(str: string) {
|
||||
showTipSmall(str: string, openTurbo?: boolean) {
|
||||
// 清理之前的计时器和动画
|
||||
this.clearTipTimers();
|
||||
|
||||
// 设置提示内容
|
||||
let tipNode = null
|
||||
if (openTurbo != null) {
|
||||
tipNode = this.tipSmall_turbo
|
||||
this.tipSmall_bet.active = false
|
||||
|
||||
this.tipSmall.getChildByName("Label").getComponent(Label).string = str;
|
||||
let label = this.tipSmall.getChildByName("Label").getComponent(Label);
|
||||
label.updateRenderData(true);
|
||||
let tipWidth = this.tipSmall
|
||||
.getChildByName("Label")
|
||||
.getComponent(UITransform).width;
|
||||
let frame = this.tipSmall.getChildByName("Frame_Assets");
|
||||
frame.getComponent(UITransform).setContentSize(tipWidth + 100, 105);
|
||||
// 调整框架大小
|
||||
tipNode.getChildByPath("layout/Turboon").active = openTurbo
|
||||
tipNode.getChildByPath("layout/Turbooff").active = !openTurbo
|
||||
|
||||
// 设置提示内容
|
||||
tipNode.active = true;
|
||||
tipNode.getChildByPath("layout/Label").getComponent(Label).string = str;
|
||||
let label = tipNode.getChildByPath("layout/Label").getComponent(Label);
|
||||
label.updateRenderData(true);
|
||||
tipNode.getChildByPath("layout").getComponent(Layout).updateLayout(true)
|
||||
let tipWidth = tipNode.getChildByPath("layout").getComponent(UITransform).width;
|
||||
let frame = tipNode.getChildByName('Frame_Assets');
|
||||
// 调整框架大小
|
||||
frame.getComponent(UITransform).setContentSize(tipWidth + 140, 125);
|
||||
} else {
|
||||
tipNode = this.tipSmall_bet
|
||||
this.tipSmall_turbo.active = false
|
||||
|
||||
// 设置提示内容
|
||||
tipNode.active = true;
|
||||
tipNode.getChildByPath("Label").getComponent(Label).string = str;
|
||||
let label = tipNode.getChildByPath("Label").getComponent(Label);
|
||||
label.updateRenderData(true);
|
||||
let tipWidth = tipNode.getChildByPath("Label").getComponent(UITransform).width;
|
||||
let frame = tipNode.getChildByName('Frame_Assets');
|
||||
// 调整框架大小
|
||||
frame.getComponent(UITransform).setContentSize(tipWidth + 140, 105);
|
||||
}
|
||||
|
||||
tipNode.scale = new Vec3(0, 0, 0);
|
||||
setTimeout(() => {
|
||||
this.tipSmall.active = true;
|
||||
// 显示动画
|
||||
this.tipSmall.scale = new Vec3(0, 0, 0);
|
||||
this.currentTipTween = tween(this.tipSmall)
|
||||
this.currentTipTween = tween(tipNode)
|
||||
.to(0.1, { scale: new Vec3(1, 1, 1) })
|
||||
.call(() => {
|
||||
// 5. 设置隐藏计时器
|
||||
this.hideTimer = setTimeout(() => {
|
||||
this.hideTipSmall();
|
||||
this.hideTipSmall(tipNode);
|
||||
}, 1000); // 1秒后隐藏
|
||||
})
|
||||
.start();
|
||||
}, 0.1);
|
||||
}
|
||||
|
||||
private hideTipSmall() {
|
||||
if (!this.tipSmall.active) return;
|
||||
private hideTipSmall(tipNode) {
|
||||
if (!tipNode.active) return;
|
||||
|
||||
this.clearTipTimers(); // 清理可能存在的计时器
|
||||
|
||||
this.currentTipTween = tween(this.tipSmall)
|
||||
this.currentTipTween = tween(tipNode)
|
||||
.to(0.1, { scale: new Vec3(0, 0, 0) })
|
||||
.call(() => {
|
||||
this.tipSmall.active = false;
|
||||
tipNode.active = false;
|
||||
this.currentTipTween = null;
|
||||
})
|
||||
.start();
|
||||
@ -605,7 +659,7 @@ export class SlotBar extends Component {
|
||||
this.setBtnVisible(this.spinBtn, true);
|
||||
this.setBtnVisible(this.stopAutoBtn, false);
|
||||
this.setBtnEnable(this.spinBtn, false);
|
||||
this.slotGame.showFeatureBuy(false)
|
||||
this.slotGame.showFeatureBuy(this.getBet() * this.gameInfo.BuyMul > this.gameInfo.MaxBuyBet)
|
||||
|
||||
}
|
||||
|
||||
@ -620,9 +674,9 @@ export class SlotBar extends Component {
|
||||
}
|
||||
|
||||
resetAllState() {
|
||||
this.allowClickManualStop(false)
|
||||
this.notAllowClickManualStop(false)
|
||||
|
||||
this.hasClickSpin = false;
|
||||
this.manualStopNode.active = false
|
||||
this.hasClickManualStop = false;
|
||||
|
||||
this.isAuto = false;
|
||||
this.setBtnVisible(this.spinBtn, true);
|
||||
@ -752,6 +806,7 @@ export class SlotBar extends Component {
|
||||
protected onDestroy(): void {
|
||||
this.autoBtn.off(Node.EventType.TOUCH_START, this.autoAin, this);
|
||||
this.autoBtn.off(Node.EventType.MOUSE_ENTER, this.autoAin, this);
|
||||
this.node.targetOff(this);
|
||||
|
||||
this.turboBtn.off(Node.EventType.TOUCH_START, this.fastAni, this);
|
||||
this.turboBtn.off(Node.EventType.MOUSE_ENTER, this.fastAni, this);
|
||||
@ -780,4 +835,28 @@ export class SlotBar extends Component {
|
||||
this.setBet(this.betGrade[this.betIndex], true);
|
||||
}
|
||||
}
|
||||
|
||||
// private _refreshingBalance: boolean = false;
|
||||
async refreshBalanceFromServer(): Promise<number | null> {
|
||||
// if (this._refreshingBalance) return this.getBalance();
|
||||
// this._refreshingBalance = true;
|
||||
try {
|
||||
const res = await callGameBalanceApi({});
|
||||
const balance = Number(res.Balance);
|
||||
if (!Number.isFinite(balance)) {
|
||||
console.warn("[SlotBar] invalid balance response:", res);
|
||||
return this.getBalance();
|
||||
}
|
||||
this.setBalance(balance);
|
||||
return balance;
|
||||
} catch (err) {
|
||||
console.error("[SlotBar] refresh balance failed:", err);
|
||||
return this.getBalance();
|
||||
} finally {
|
||||
// this.scheduleOnce(() => {
|
||||
// this._refreshingBalance = false;
|
||||
// }, 1)
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -205,7 +205,7 @@ export class SlotGame extends Component {
|
||||
this.rollerManager.node.off(ROLLER_COMBINE_EVENT.ALL_ROLLER_ICONS_CREATED, this.onAllRollerIconsCreated, this);
|
||||
this.rollerManager.node.off(ROLLER_COMBINE_EVENT.ALL_ROLLER_ICONS_FALLEN, this.onAllRollerIconsFallen, this);
|
||||
|
||||
IconEventBus.on('ICON_CLICKED', this.onIconClicked, this);
|
||||
IconEventBus.off('ICON_CLICKED', this.onIconClicked, this);
|
||||
}
|
||||
|
||||
private currentBgState: boolean = true; // 记录当前背景状态,默认为普通模式(false)
|
||||
@ -875,8 +875,8 @@ export class SlotGame extends Component {
|
||||
}
|
||||
|
||||
|
||||
showFeatureBuy(isShow: boolean) {
|
||||
this.featureBuyNode.active = !isShow;
|
||||
showFeatureBuy(isHide: boolean) {
|
||||
this.featureBuyNode.active = !isHide;
|
||||
}
|
||||
|
||||
setFeatureBuyInteractable(isInteractable: boolean) {
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
import { _decorator, Component, Prefab } from "cc";
|
||||
import { _decorator, Component, Node, Prefab } from "cc";
|
||||
import {
|
||||
FREE_SPIN_ROLLER_RULE,
|
||||
GameInfo,
|
||||
@ -12,7 +12,7 @@ import { SlotBar } from "./SlotBar";
|
||||
import { SlotGame } from "./SlotGame";
|
||||
import { BigWinUI } from "./game/BigWinUI";
|
||||
import { GameDataManager } from "../../Loading/scripts/manager/GameDataManager";
|
||||
import { callGameApi, getFromUrl } from "../../Loading/scripts/comm";
|
||||
import { callGameApi, callGameBalanceApi, getFromUrl, getGameId } from "../../Loading/scripts/comm";
|
||||
import { TipPanel } from "./game/TipPanel";
|
||||
import { I18nManager } from "../../Loading/scripts/manager/I18nManager";
|
||||
import { TotalWin } from "./game/TotalWin";
|
||||
@ -82,12 +82,17 @@ export class SlotScene extends Component {
|
||||
@property(SlotRanking)
|
||||
slotRanking: SlotRanking = null;
|
||||
|
||||
@property(Node)
|
||||
gray: Node = null
|
||||
|
||||
// 游戏数据
|
||||
private gameInfo: GameInfo = null;
|
||||
private spinInfo: any = null;
|
||||
private lastSpinInfo: any = null;
|
||||
private spinData: any = null;
|
||||
private isReceiveMsg: boolean = false;
|
||||
private isErr2: boolean = false;
|
||||
|
||||
|
||||
private objectId: string[] = [];
|
||||
|
||||
@ -116,8 +121,8 @@ export class SlotScene extends Component {
|
||||
batchingTimer: number = 0;
|
||||
isErr: boolean = false;
|
||||
|
||||
|
||||
async start() {
|
||||
this.slotRanking.node.active = true
|
||||
this.slotRanking.setSlotScene(this);
|
||||
|
||||
await this.init();
|
||||
@ -125,6 +130,7 @@ export class SlotScene extends Component {
|
||||
// this.FreeSpinEnter.show(8)
|
||||
// this.FreeSpinAdd.show(5)
|
||||
// this.BigWinUI.show(800000, WIN_TYPE.SUPER_MEGA_WIN, 10000)
|
||||
|
||||
}
|
||||
|
||||
private async init() {
|
||||
@ -283,19 +289,30 @@ export class SlotScene extends Component {
|
||||
isFreeSpin: boolean = false,
|
||||
isFeatureBuy: boolean = false
|
||||
) {
|
||||
|
||||
this.gameState.isOnReconnect = false;
|
||||
this.isReceiveMsg = false;
|
||||
this.isErr = false;
|
||||
this.slotGame.spin(this.gameState.isInFreeSpin);
|
||||
this.gameState.isOneRoundEnd = false;
|
||||
this.slotGame.changeBg(this.gameState.isInFreeSpin);
|
||||
this.slotGame.hideIconMsg();
|
||||
|
||||
if (!isFreeSpin) {
|
||||
this.slotBar.setWin(0);
|
||||
}
|
||||
let curBalanceData = await this.slotBar.refreshBalanceFromServer()
|
||||
if (!curBalanceData) {
|
||||
curBalanceData = this.slotBar.getBalance()
|
||||
}
|
||||
if (curBalanceData < (isFeatureBuy ? this.slotBar.getBet() * this.gameInfo.BuyMul : this.slotBar.getBet()) && !isFreeSpin && !GameDataManager.instance.frb.Ongoing) {
|
||||
//余额不足不经过服务器,在客户端拦截
|
||||
this.showErrorTip(2, () => { this.slotBar.onConfirmErr2() });
|
||||
this.handleErrSpin(true);
|
||||
this.isErr2 = true;
|
||||
return
|
||||
}
|
||||
try {
|
||||
this.gameState.isOnReconnect = false;
|
||||
this.isReceiveMsg = false;
|
||||
|
||||
this.isErr = false
|
||||
this.slotGame.spin(this.gameState.isInFreeSpin);
|
||||
this.gameState.isOneRoundEnd = false;
|
||||
this.slotGame.changeBg(this.gameState.isInFreeSpin);
|
||||
this.slotGame.hideIconMsg();
|
||||
|
||||
if (!isFreeSpin) {
|
||||
this.slotBar.setWin(0);
|
||||
}
|
||||
// 如果有frb就不会扣除金额
|
||||
let frb = GameDataManager.instance.frb;
|
||||
if (frb && frb.Ongoing != null) {
|
||||
@ -303,9 +320,14 @@ export class SlotScene extends Component {
|
||||
} else {
|
||||
if (!isFreeSpin) {
|
||||
if (!isFeatureBuy) {
|
||||
this.slotBar.setBalance(this.slotBar.getBalance() - this.slotBar.getBet());
|
||||
this.slotBar.setBalance(
|
||||
this.slotBar.getBalance() - this.slotBar.getBet()
|
||||
);
|
||||
} else {
|
||||
this.slotBar.setBalance(this.slotBar.getBalance() - (this.slotBar.getBet() * this.gameInfo.BuyMul));
|
||||
this.slotBar.setBalance(
|
||||
this.slotBar.getBalance() -
|
||||
this.slotBar.getBet() * this.gameInfo.BuyMul
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -323,8 +345,7 @@ export class SlotScene extends Component {
|
||||
}
|
||||
if (!this.gameState.isDebug) {
|
||||
this.spinInfo = await callGameApi("spin", msg);
|
||||
this.slotBar.allowClickManualStop(true)
|
||||
this.slotBar.notAllowClickManualStop(false)
|
||||
|
||||
if (this.spinInfo.Frb.Ongoing) {
|
||||
if (!isFreeSpin) {
|
||||
let count = this.spinInfo.Frb.Ongoing.Frn;
|
||||
@ -360,7 +381,7 @@ export class SlotScene extends Component {
|
||||
this.isReceiveMsg = true;
|
||||
await this.handleSpinResult();
|
||||
} catch (error) {
|
||||
this.isErr = true
|
||||
this.isErr = true;
|
||||
let errCode = parseInt(error.message.split("#")[0]);
|
||||
if (isNaN(errCode)) {
|
||||
this.showErrorTip(4);
|
||||
@ -386,18 +407,19 @@ export class SlotScene extends Component {
|
||||
if (!this.isReceiveMsg) return;
|
||||
|
||||
// 免费游戏不能手动停止
|
||||
// if (this.gameState.isInFreeSpin) {
|
||||
// return;
|
||||
// }
|
||||
if (this.gameState.isInFreeSpin) {
|
||||
return;
|
||||
}
|
||||
|
||||
// 滚轮没有开始旋转的时候不能停止
|
||||
if (!this.slotGame.isScroll()) return;
|
||||
|
||||
this.slotBar.manualStop();
|
||||
this.slotGame.manualStop();
|
||||
|
||||
}
|
||||
|
||||
private handleErrSpin() {
|
||||
private handleErrSpin(isErr2 = false) {
|
||||
this.spinInfo = this.lastSpinInfo;
|
||||
this.spinData = this.spinInfo.Data;
|
||||
this.slotGame.setRollerIconRule(
|
||||
@ -406,8 +428,9 @@ export class SlotScene extends Component {
|
||||
this.gameState.isAutoSpin = false;
|
||||
this.spinData.AllScore = 0;
|
||||
this.slotGame.stopScroll(this.spinData, false, null);
|
||||
this.slotGame.manualStop();
|
||||
this.slotBar.setBalance(this.spinInfo.Balance);
|
||||
// this.slotGame.manualStop();
|
||||
this.slotBar.setBalance(isErr2 ? this.slotBar.getBalance() : this.spinInfo.Balance);
|
||||
this.slotBar.closeAutoSpin();
|
||||
}
|
||||
|
||||
private async handleSpinResult() {
|
||||
@ -421,7 +444,7 @@ export class SlotScene extends Component {
|
||||
? I18nManager.instance.t("AID_TIP_TURBO_ENABLED")
|
||||
: I18nManager.instance.t("AID_TIP_TURBO_DISABLED");
|
||||
|
||||
this.slotBar.showTipSmall(tip);
|
||||
this.slotBar.showTipSmall(tip, this.gameState.isFastSpin);
|
||||
if (!this.slotGame.isScroll()) {
|
||||
this.slotGame.setFastSpin(isFastSpin);
|
||||
}
|
||||
@ -724,7 +747,14 @@ export class SlotScene extends Component {
|
||||
}
|
||||
|
||||
private async normalStop(isReconnect: boolean = false) {
|
||||
this.slotBar.setBalance(this.spinData.Balance);
|
||||
|
||||
if (this.isErr2) {
|
||||
this.isErr2 = false;
|
||||
this.slotBar.setBalance(this.slotBar.getBalance());
|
||||
} else {
|
||||
this.slotBar.setBalance(this.spinData.Balance);
|
||||
|
||||
}
|
||||
let winType = this.slotGame.checkWinType(this.spinData.AllScore);
|
||||
|
||||
await this.handleWinResult(winType, isReconnect, false, () => {
|
||||
@ -942,7 +972,7 @@ export class SlotScene extends Component {
|
||||
this.TipPanel.showTip(
|
||||
title,
|
||||
tip,
|
||||
null,
|
||||
callback,
|
||||
null,
|
||||
I18nManager.instance.t("AID_ERROR_OK_BUTTON"),
|
||||
null,
|
||||
@ -984,6 +1014,14 @@ export class SlotScene extends Component {
|
||||
);
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
msg1 = I18nManager.instance.t('AID_ERROR_CONTENT_4');
|
||||
msg2 = I18nManager.instance.t('AID_ERROR_CODE_4');
|
||||
tip = `${msg1}\n${msg2}`;
|
||||
if (!this.TipPanel.getHasTip()) {
|
||||
this.TipPanel.showTip(title, tip, () => { window.close() }, () => { callback?.(); }, I18nManager.instance.t('AID_ERROR_QUIT_BUTTON'), I18nManager.instance.t('AID_ERROR_RETRY_BUTTON'), true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -994,9 +1032,10 @@ export class SlotScene extends Component {
|
||||
null,
|
||||
() => {
|
||||
let fromUrl = getFromUrl();
|
||||
if (fromUrl.length == 0) {
|
||||
if (!fromUrl || fromUrl == "") {
|
||||
window.close();
|
||||
} else {
|
||||
this.gray.active = true
|
||||
window.location.replace(fromUrl);
|
||||
}
|
||||
},
|
||||
|
||||
@ -389,6 +389,11 @@ export class BigWinUI extends Component {
|
||||
this.unscheduleAllCallbacks();
|
||||
this.currentScore = this.winScore;
|
||||
this.updateScoreLabel();
|
||||
this.bigWinAudio.stop();
|
||||
this.bigWinAudio.clip = this.bigWinAudioClips[3];
|
||||
if (!AudioManager.instance.getMuted()) {
|
||||
this.bigWinAudio.play();
|
||||
}
|
||||
this.endAni();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
import { _decorator, Button, Color, Component, EventHandler, EventMouse, instantiate, isValid, JsonAsset, Label, math, Node, Prefab, ScrollView, sp, tween, UITransform, Vec3 } from 'cc';
|
||||
import { _decorator, Button, Color, Component, EventHandler, EventMouse, instantiate, isValid, JsonAsset, Label, math, Node, Prefab, ScrollView, sp, tween, UIOpacity, UITransform, Vec3 } from 'cc';
|
||||
import { getCsymbol, getHistory, getHistoryDetails, getLanguage } from '../../../Loading/scripts/comm';
|
||||
import { fixNum, getTimezoneOffsetString, getTranslate, hideAllChildren, hideToBottom, isBrahmic, showAllChildren, updateLang } from './Tools';
|
||||
const { ccclass, property } = _decorator;
|
||||
@ -44,6 +44,7 @@ export class History extends Component {
|
||||
|
||||
holdOn = false
|
||||
finish = false
|
||||
clickLock = false
|
||||
|
||||
sel_idx: HISTORY_TYPE = HISTORY_TYPE.TODAY
|
||||
|
||||
@ -397,10 +398,14 @@ export class History extends Component {
|
||||
|
||||
|
||||
async clickItem(event: Event, roundId: string) {
|
||||
|
||||
if (this.clickLock) {
|
||||
return
|
||||
}
|
||||
this.clickLock = true
|
||||
// console.log("clickItem, roundId = ", roundId)
|
||||
|
||||
const history_detail = instantiate(this.history_detail)
|
||||
history_detail.getComponent(UIOpacity).opacity = 0
|
||||
this.node_detail.addChild(history_detail)
|
||||
let data = await getHistoryDetails({
|
||||
GameId: "rp_11001",
|
||||
@ -411,12 +416,16 @@ export class History extends Component {
|
||||
|
||||
const self = this
|
||||
history_detail.position = new Vec3(1080, 0)
|
||||
history_detail.getComponent(UIOpacity).opacity = 255
|
||||
|
||||
tween(history_detail).to(0.2, { position: new Vec3(0, 0) })
|
||||
.call(() => {
|
||||
self.scheduleOnce(() => { comp.entryFinish() })
|
||||
})
|
||||
.start()
|
||||
|
||||
this.scheduleOnce(() => {
|
||||
this.clickLock = false
|
||||
}, 1)
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -197,7 +197,7 @@ export class HistoryDetail extends Component {
|
||||
node.active = true
|
||||
|
||||
let startVec = new Vec3(0, 3000)
|
||||
let endVec = new Vec3(0, 800)
|
||||
let endVec = new Vec3(0, this.list_detail.node.getPosition().y)
|
||||
|
||||
node.position = startVec
|
||||
tween(node).to(0.2, { position: endVec }).call(() => {
|
||||
@ -432,7 +432,7 @@ export class HistoryDetail extends Component {
|
||||
}
|
||||
|
||||
// scatter 数量统计 node_scatter
|
||||
if (pan.Symbol.ScNum >= 4 && pan.Free.GamesTimes >= 10) {
|
||||
if (pan.Symbol.ScNum >= 4 && (pan.Free && pan.Free.GamesTimes >= 10)) {
|
||||
const node_scatter = content.getChildByName("node_scatter")
|
||||
const txt_scatter_num = node_scatter.getChildByName("txt_scatter_num").getComponent(Label)
|
||||
txt_scatter_num.string = "x " + pan.Symbol.ScNum
|
||||
@ -559,6 +559,7 @@ export class HistoryDetail extends Component {
|
||||
if (idx == this.data.panDetails.length - 1) {
|
||||
// console.log("已全部生成完")
|
||||
this.hideLoading()
|
||||
this.item_detail.removeFromParent()
|
||||
this.scrollControl.jumpToPage(0)
|
||||
}
|
||||
|
||||
@ -591,6 +592,7 @@ export class HistoryDetail extends Component {
|
||||
|
||||
this.showLoading()
|
||||
await this.loadDetailList()
|
||||
this.scrollControl.setTouchEnable(true)
|
||||
}
|
||||
|
||||
removeReturnBtn() {
|
||||
@ -646,15 +648,16 @@ export class HistoryDetail extends Component {
|
||||
showLoading() {
|
||||
this.loading.active = true
|
||||
let sk = this.loading.getComponent(sp.Skeleton)
|
||||
sk.paused = false
|
||||
sk.loop = true
|
||||
// sk.paused = false
|
||||
// sk.loop = true
|
||||
sk.setAnimation(0, 'loadingLoop')
|
||||
}
|
||||
|
||||
hideLoading() {
|
||||
let sk = this.loading.getComponent(sp.Skeleton)
|
||||
sk.paused = true
|
||||
sk.loop = false
|
||||
|
||||
// sk.paused = true
|
||||
// sk.loop = false
|
||||
sk.clearAnimations()
|
||||
this.loading.active = false
|
||||
|
||||
}
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
import { _decorator, Component, EventMouse, JsonAsset, Layout, math, Node, ScrollView, UITransform } from 'cc';
|
||||
import { _decorator, Component, EventMouse, JsonAsset, Layout, math, Node, ScrollView, UITransform, Widget } from 'cc';
|
||||
import { hideToBottom, isBrahmic, updateLang, wrapTextBySpace } from './Tools';
|
||||
import { getLanguage } from 'db://assets/Loading/scripts/comm';
|
||||
import { NodePoolManager } from 'db://assets/Loading/scripts/manager/NodePoolManager';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('Paytable')
|
||||
@ -18,6 +19,7 @@ export class Paytable extends Component {
|
||||
this.dict = this.langJson.json[getLanguage()] ?? this.langJson.json["en"];
|
||||
|
||||
this.scrollView = this.node.getChildByName("ScrollView").getComponent(ScrollView)
|
||||
this.scrollView.node.getChildByName('view').getComponent(Widget).updateAlignment()
|
||||
|
||||
this.scrollView.node.on('scrolling', this.onScrolling, this);
|
||||
this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
|
||||
@ -43,7 +45,7 @@ export class Paytable extends Component {
|
||||
}
|
||||
|
||||
clickClosePaytable() {
|
||||
const destroyFunc = () => { this.node.destroy() }
|
||||
const destroyFunc = () => { NodePoolManager.instance.putNodeToPool('paytable', this.node) }
|
||||
hideToBottom(this.node, destroyFunc)
|
||||
}
|
||||
|
||||
|
||||
@ -267,12 +267,18 @@ export class Roller extends BaseRoller {
|
||||
* @param data 停止时的图标数据
|
||||
*/
|
||||
async manualStopScroll(data: number[]) {
|
||||
this.resetInfo();
|
||||
if (this._info.isManualStop ||
|
||||
this._info.state === ROLLER_STATE.STOP) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
this._info.resetLxInfo();
|
||||
this._stopData = data;
|
||||
this._info.isManualStop = true;
|
||||
Tween.stopAllByTarget(this._info.speedNode);
|
||||
|
||||
// 回收所有动态图标
|
||||
// 直接回收所有动态图标
|
||||
while (this._info.icons.length > 0) {
|
||||
let icon = this._info.icons.pop();
|
||||
this.iconFactory.recycleIcon(icon);
|
||||
@ -287,8 +293,14 @@ export class Roller extends BaseRoller {
|
||||
this.iconFactory.recycleIcon(icon);
|
||||
}
|
||||
}
|
||||
this._allIcons.clear();
|
||||
this._posToIconKey.clear();
|
||||
|
||||
this.createInitIcons(data);
|
||||
// 为所有创建的图标播放动画
|
||||
for (let icon of this._allIcons.values()) {
|
||||
icon.getComponent(Icon).playSpawnAni();
|
||||
}
|
||||
this.changeState(ROLLER_STATE.STOP);
|
||||
}
|
||||
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
import { _decorator, Component, EventMouse, JsonAsset, Label, Layout, math, Node, ScrollView, UITransform } from 'cc';
|
||||
import { _decorator, Component, EventMouse, JsonAsset, Label, Layout, math, Node, ScrollView, UITransform, Widget } from 'cc';
|
||||
import { getAllRichTexts, hideToBottom, isBrahmic, updateLang, wrapTextBySpace } from './Tools';
|
||||
import { getCsymbol, getLanguage } from 'db://assets/Loading/scripts/comm';
|
||||
import { NodePoolManager } from 'db://assets/Loading/scripts/manager/NodePoolManager';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('Rules')
|
||||
@ -16,7 +17,7 @@ export class Rules extends Component {
|
||||
protected onLoad(): void {
|
||||
this.dict = this.langJson.json[getLanguage()] ?? this.langJson.json["en"];
|
||||
this.scrollView = this.node.getChildByName("ScrollView").getComponent(ScrollView)
|
||||
|
||||
this.scrollView.node.getChildByName('view').getComponent(Widget).updateAlignment()
|
||||
this.scrollView.node.on('scrolling', this.onScrolling, this);
|
||||
this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
|
||||
}
|
||||
@ -51,7 +52,7 @@ export class Rules extends Component {
|
||||
|
||||
|
||||
clickCloseRules() {
|
||||
const destroyFunc = () => { this.node.destroy() }
|
||||
const destroyFunc = () => { NodePoolManager.instance.putNodeToPool('rules', this.node) }
|
||||
hideToBottom(this.node, destroyFunc)
|
||||
}
|
||||
|
||||
|
||||
@ -46,12 +46,12 @@ export class ScrollControl extends Component {
|
||||
onLoad() {
|
||||
this.node_history_detail = this.node.parent
|
||||
|
||||
this.node.on(Node.EventType.TOUCH_START, this._onTouchStart, this);
|
||||
this.node.on(Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
|
||||
this.node.on(Node.EventType.TOUCH_END, this._onTouchEnd, this);
|
||||
this.node.on(Node.EventType.TOUCH_CANCEL, this._onTouchEnd, this);
|
||||
// this.node.on(Node.EventType.TOUCH_START, this._onTouchStart, this);
|
||||
// this.node.on(Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
|
||||
// this.node.on(Node.EventType.TOUCH_END, this._onTouchEnd, this);
|
||||
// this.node.on(Node.EventType.TOUCH_CANCEL, this._onTouchEnd, this);
|
||||
|
||||
this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
|
||||
// this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
|
||||
}
|
||||
|
||||
onDisable() {
|
||||
@ -322,6 +322,22 @@ export class ScrollControl extends Component {
|
||||
this.vert_scrollView.scrollToOffset(vec2, 0.1, true);
|
||||
}
|
||||
|
||||
setTouchEnable(enbaled) {
|
||||
if (enbaled) {
|
||||
this.node.on(Node.EventType.TOUCH_START, this._onTouchStart, this);
|
||||
this.node.on(Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
|
||||
this.node.on(Node.EventType.TOUCH_END, this._onTouchEnd, this);
|
||||
this.node.on(Node.EventType.TOUCH_CANCEL, this._onTouchEnd, this);
|
||||
this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
|
||||
} else {
|
||||
this.node.off(Node.EventType.TOUCH_START, this._onTouchStart, this);
|
||||
this.node.off(Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
|
||||
this.node.off(Node.EventType.TOUCH_END, this._onTouchEnd, this);
|
||||
this.node.off(Node.EventType.TOUCH_CANCEL, this._onTouchEnd, this);
|
||||
this.node.off(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
|
||||
}
|
||||
}
|
||||
|
||||
// 判断触摸点是否在节点矩形内
|
||||
isTouchOnNode(node: Node, touchPos: Readonly<Vec2>): boolean {
|
||||
const uiTransform = node.getComponent(UITransform);
|
||||
|
||||
@ -379,7 +379,7 @@ export function showFromBottom(node: Node) {
|
||||
height = 1920;
|
||||
}
|
||||
|
||||
node.position = new Vec3(0, -height / 2)
|
||||
node.position = new Vec3(0, -height)
|
||||
tween(node).to(0.15, { position: new Vec3() }).start()
|
||||
}
|
||||
|
||||
|
||||
@ -1,7 +1,9 @@
|
||||
import { _decorator, Node, Component, screen, view, ResolutionPolicy, Sprite, sys, UITransform, Label, find } from 'cc';
|
||||
import { LocalizedLabel } from './i18n/LocalizedLabel';
|
||||
import { getLanguage } from './comm';
|
||||
import { installLabelAlignmentCenterFix } from 'common_tools';
|
||||
|
||||
installLabelAlignmentCenterFix();
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
export let SWITCH_PROTRAIT_MODE = {
|
||||
@ -76,7 +78,9 @@ export class LayoutAdapter extends Component {
|
||||
const texH = this.sprite.spriteFrame.height;
|
||||
const scale = Math.max(size.width / texW, size.height / texH);
|
||||
this.BG_01.setScale(scale, scale); // 铺满并保持比例
|
||||
this.changeLoge(size.height)
|
||||
if (this.Logo.isValid) {
|
||||
this.changeLoge(size.height)
|
||||
}
|
||||
|
||||
|
||||
if (this.isMobile()) {
|
||||
|
||||
@ -7,8 +7,7 @@ import { PREVIEW } from "cc/env"
|
||||
const gameId = "rp_11001";
|
||||
// let apiaddr = "https://rpgames-api.rpfafafahkdev.com";
|
||||
let apiaddr = "";
|
||||
let token = "eyJQIjoxMDA5NDksIkUiOjE3NjcxODg0ODAsIlMiOjk5NiwiRCI6InJwXzExMDAxIn0.1f57MSRhno684vFFFA1Nthne1Du5HhgU-nEQsjtayVo";
|
||||
|
||||
let token = "eyJQIjoxMDA5NDksIkUiOjE3ODMzNzIyNzQsIlMiOjEwMDMsIkQiOiJycF8xMTAwMSJ9.HRjXjxkWf6cNrzx-oWsubYxygyF0EofkiLBsUTz9vgk";
|
||||
|
||||
let language = "en"
|
||||
let currency = "THB"
|
||||
@ -32,7 +31,7 @@ export function getHistoryUrl() {
|
||||
}
|
||||
|
||||
export function getLanguage() {
|
||||
return 'zh';
|
||||
// return 'th';
|
||||
return language;
|
||||
}
|
||||
|
||||
@ -54,7 +53,7 @@ export function getGameId() {
|
||||
}
|
||||
|
||||
export function initReqAddr() {
|
||||
let partHost = ".rpfafafahkdev.com";
|
||||
let partHost = ".rpenenenhkdev.com";
|
||||
if (!PREVIEW) {
|
||||
const qs = new URLSearchParams(location.search)
|
||||
|
||||
@ -101,6 +100,29 @@ AbortSignal.timeout ??= function timeout(ms) {
|
||||
return ctrl.signal
|
||||
}
|
||||
|
||||
export async function callGameBalanceApi(argsObj: any) {
|
||||
const url = apiaddr + path.join("/gameapi/getPlayerBalance")
|
||||
const payload = JSON.stringify(argsObj)
|
||||
|
||||
const res = await fetch(url, {
|
||||
signal: AbortSignal.timeout(10000),
|
||||
headers: {
|
||||
"Content-Type": "application/json",
|
||||
"X-Rp-Token": token,
|
||||
},
|
||||
method: "POST",
|
||||
body: payload,
|
||||
mode: 'cors',
|
||||
})
|
||||
|
||||
if (res.status != 200) {
|
||||
const errstr = await res.text()
|
||||
throw new Error(errstr || res.statusText)
|
||||
}
|
||||
const obj = await res.json()
|
||||
return obj
|
||||
}
|
||||
|
||||
export async function callGameApi(action: string, argsObj: any) {
|
||||
const url = apiaddr + path.join("/gameapi/", gameId, action)
|
||||
const payload = JSON.stringify(argsObj)
|
||||
|
||||
98
assets/Loading/scripts/i18n/LocalizedLabel2.ts
Normal file
@ -0,0 +1,98 @@
|
||||
import { _decorator, CCBoolean, Component, Label, TTFFont } from 'cc';
|
||||
import { getLanguage } from '../comm';
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('LocalizedLabel2')
|
||||
export class LocalizedLabel2 extends Component {
|
||||
private label: Label | null = null;
|
||||
|
||||
// 加入是否是加粗的属性
|
||||
@property({
|
||||
type: CCBoolean,
|
||||
tooltip: '是否是加粗的'
|
||||
})
|
||||
public isBold: boolean = false;
|
||||
|
||||
// ========== 除了中日韩其他所有语言字体 ==========
|
||||
@property({
|
||||
type: TTFFont,
|
||||
tooltip: '其他语言字体'
|
||||
})
|
||||
public fontOther: TTFFont | null = null;
|
||||
|
||||
@property({
|
||||
type: TTFFont,
|
||||
tooltip: '加粗字体'
|
||||
})
|
||||
public fontOtherBold: TTFFont | null = null;
|
||||
|
||||
// ========== 泰语字体 (th),越南语字体 (vi) ==========
|
||||
@property({
|
||||
type: TTFFont,
|
||||
tooltip: '泰语越南字体'
|
||||
})
|
||||
public fontThVi: TTFFont | null = null;
|
||||
|
||||
@property({
|
||||
type: TTFFont,
|
||||
tooltip: '泰语越南加粗字体'
|
||||
})
|
||||
public fontThViBold: TTFFont | null = null;
|
||||
|
||||
// ========== 缅甸语字体 (my) ==========
|
||||
@property({
|
||||
type: TTFFont,
|
||||
tooltip: '缅甸语字体'
|
||||
})
|
||||
public fontMy: TTFFont | null = null;
|
||||
|
||||
@property({
|
||||
type: TTFFont,
|
||||
tooltip: '缅甸语加粗字体'
|
||||
})
|
||||
public fontMyBold: TTFFont | null = null;
|
||||
|
||||
start() {
|
||||
this.label = this.getComponent(Label);
|
||||
this.updateLabel();
|
||||
}
|
||||
|
||||
public updateLabel() {
|
||||
if (!this.label) return;
|
||||
this.applyFont();
|
||||
}
|
||||
|
||||
private applyFont() {
|
||||
const currentLang = getLanguage();
|
||||
let targetFont: TTFFont | null = null;
|
||||
switch (currentLang) {
|
||||
case 'zh':
|
||||
case 'ja':
|
||||
case 'ko':
|
||||
targetFont = null;
|
||||
break;
|
||||
case 'th':
|
||||
targetFont = this.isBold ? this.fontThViBold : this.fontThVi;
|
||||
break;
|
||||
case 'vi':
|
||||
targetFont = this.isBold ? this.fontThViBold : this.fontThVi;
|
||||
break;
|
||||
case 'my':
|
||||
targetFont = this.isBold ? this.fontMyBold : this.fontMy;
|
||||
break;
|
||||
default:
|
||||
targetFont = this.isBold ? this.fontOtherBold : this.fontOther;
|
||||
break;
|
||||
}
|
||||
|
||||
if (targetFont) {
|
||||
this.label.useSystemFont = false;
|
||||
this.label.font = targetFont;
|
||||
} else {
|
||||
this.label.useSystemFont = true;
|
||||
}
|
||||
this.label.isBold = this.isBold;
|
||||
this.label.updateRenderData();
|
||||
}
|
||||
}
|
||||
9
assets/Loading/scripts/i18n/LocalizedLabel2.ts.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.24",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "32bcc178-5730-42de-b46b-c4923eeccafa",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
@ -77,7 +77,7 @@ export class Loading extends Component {
|
||||
this.node.getChildByPath("Mask/LoadingUINode/logo_en").active = true;
|
||||
}
|
||||
|
||||
initErrorManager();
|
||||
// initErrorManager();
|
||||
await I18nManager.instance.ensureI18nSprite(language, "2");
|
||||
this.node
|
||||
.getChildByPath('Mask/LoadingUINode/msg')
|
||||
@ -177,6 +177,7 @@ export class Loading extends Component {
|
||||
} else {
|
||||
// 显示重试按钮
|
||||
this.tipLabel.string = I18nManager.instance.t("AID_LOADING");
|
||||
this.tipLabel.node.active = false;
|
||||
this.startBtn.node.active = true;
|
||||
this.progressBar.node.active = false;
|
||||
this.progressLabel.node.active = false;
|
||||
@ -206,7 +207,8 @@ export class Loading extends Component {
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
await GameDataManager.instance.preloadFrameTypeCache();
|
||||
await GameDataManager.instance.preloadSymbolCache();
|
||||
// 资源加载完成,进度条到90%
|
||||
this.updateProgress(this.PROGRESS_RESOURCE);
|
||||
|
||||
@ -244,8 +246,8 @@ export class Loading extends Component {
|
||||
.getComponent(UITransform)
|
||||
.setContentSize(currentProgress * 509, 100);
|
||||
this.lightSpineNode.setPosition(
|
||||
currentProgress * 509 - 278,
|
||||
-612,
|
||||
currentProgress * 509 - 268,
|
||||
-523,
|
||||
0
|
||||
);
|
||||
},
|
||||
|
||||
449
assets/Loading/textures/CommonUI_02.plist
Normal file
@ -0,0 +1,449 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>frames</key>
|
||||
<dict>
|
||||
<key>BarB_Fill_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{580,326},{601,21}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{601,21}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{601,21}</string>
|
||||
</dict>
|
||||
<key>BarB_Frame_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{1262,215},{616,36}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{616,36}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{616,36}</string>
|
||||
</dict>
|
||||
<key>BarB_Handle_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{841,548},{85,85}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{85,85}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{85,85}</string>
|
||||
</dict>
|
||||
<key>Btn_Cancel_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{0,548},{287,87}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{287,87}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{287,87}</string>
|
||||
</dict>
|
||||
<key>Btn_Close_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{1279,326},{52,52}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{52,52}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{52,52}</string>
|
||||
</dict>
|
||||
<key>Btn_Close_02.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{1183,326},{94,94}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{94,94}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{94,94}</string>
|
||||
</dict>
|
||||
<key>Btn_Confirm_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{575,0},{287,87}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{287,87}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{287,87}</string>
|
||||
</dict>
|
||||
<key>Btn_History_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{289,548},{94,94}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{94,94}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{94,94}</string>
|
||||
</dict>
|
||||
<key>Btn_Large_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{0,215},{715,101}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{715,101}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{715,101}</string>
|
||||
</dict>
|
||||
<key>Btn_Paytable_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{362,326},{94,94}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{94,94}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{94,94}</string>
|
||||
</dict>
|
||||
<key>Btn_Quit_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{717,215},{94,94}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{94,94}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{94,94}</string>
|
||||
</dict>
|
||||
<key>Btn_Rule_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{266,326},{94,94}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{94,94}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{94,94}</string>
|
||||
</dict>
|
||||
<key>Btn_SoundOFF_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{1333,326},{94,94}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{94,94}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{94,94}</string>
|
||||
</dict>
|
||||
<key>Btn_SoundON_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{484,326},{94,94}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{94,94}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{94,94}</string>
|
||||
</dict>
|
||||
<key>Btn_Spin_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{908,0},{214,213}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{214,213}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{214,213}</string>
|
||||
</dict>
|
||||
<key>Divider_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{1129,548},{281,4}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{281,4}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{281,4}</string>
|
||||
</dict>
|
||||
<key>Divider_02.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{0,661},{717,5}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{717,5}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{717,5}</string>
|
||||
</dict>
|
||||
<key>Frame_Assets_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{871,215},{356,109}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{356,109}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{356,109}</string>
|
||||
</dict>
|
||||
<key>Frame_Auto_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{1218,0},{180,181}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{180,181}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{180,181}</string>
|
||||
</dict>
|
||||
<key>Frame_Number_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{928,548},{199,111}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{199,111}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{199,111}</string>
|
||||
</dict>
|
||||
<key>Frame_Tip_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{0,326},{220,220}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{220,220}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{220,220}</string>
|
||||
</dict>
|
||||
<key>Frame_Title_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{1429,326},{360,108}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{360,108}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{360,108}</string>
|
||||
</dict>
|
||||
<key>Frame_Title_02.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{479,548},{360,108}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{360,108}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{360,108}</string>
|
||||
</dict>
|
||||
<key>Icon_Balance_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{0,0},{27,27}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{27,27}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{27,27}</string>
|
||||
</dict>
|
||||
<key>Icon_Bet_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{458,326},{24,28}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{24,28}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{24,28}</string>
|
||||
</dict>
|
||||
<key>Icon_Menu_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{813,215},{56,49}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{56,49}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{56,49}</string>
|
||||
</dict>
|
||||
<key>Icon_Minus_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{1124,0},{92,92}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{92,92}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{92,92}</string>
|
||||
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|
||||
<key>Icon_Plus_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{385,548},{92,92}}</string>
|
||||
<key>offset</key>
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|
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|
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<key>Icon_Win_01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{1229,215},{31,31}}</string>
|
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|
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<dict>
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|
||||
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<key>toast .png</key>
|
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<dict>
|
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<key>frame</key>
|
||||
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<key>toast _Turbooff.png</key>
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<dict>
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<key>frame</key>
|
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<string>{{222,326},{42,42}}</string>
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<key>offset</key>
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<key>toast _Turboon.png</key>
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<dict>
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<key>frame</key>
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<string>{{864,0},{42,42}}</string>
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</plist>
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BIN
assets/Loading/textures/CommonUI_02.png
Normal file
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"files": [
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".json",
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".png"
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@ -10,14 +10,14 @@
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"subMetas": {
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"displayName": "CommonUI_02",
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"id": "6c48a",
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"name": "texture",
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@ -34,22 +34,22 @@
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@ -129,6 +129,6 @@
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|
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<dict>
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|
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<dict>
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</dict>
|
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<key>Btn_Rule_01.png</key>
|
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<dict>
|
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|
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|
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|
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